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Order in the Library (ABC Order)
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this lesson, students will learn about alphabetical order and how it is used in the library. Students will practice putting call numbers in alphabetical order while coding a Bee Bot to visit each call number in order. 

Subject:
Computer Science
English
Material Type:
Lesson Plan
Author:
Julia DiOrio
Date Added:
05/24/2023
Outlining and Annotating
Read the Fine Print
Educational Use
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Students will utilize the rEnglishted skills of outlining and annotating a larger work to demonstrate how programmers will outline and document parts of code for easy navigation.

Subject:
English
Material Type:
Lesson Plan
Provider:
ACSE Regional Partnership
Provider Set:
Central Virginia Computer Science Integration Team 2023
Author:
CVCSI Team
Date Added:
03/03/2024
Overcoming Bullying: Stand Alone Performance Assessment Grade 5
Unrestricted Use
Public Domain
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The students in 5th grade have been tasked with creating a personal narrative or realistic fiction piece to share with younger students, in a format of their choice. The purpose of the story is to guide younger students by demonstrating how to overcome and/or prevent bullying in their world.** This performance assessment was developed by a collaborative team of teachers and division staff from Middlesex, Poquoson, and West Point school divisions. 

Subject:
English
Material Type:
Assessment
Author:
Chelsea Kulp
Date Added:
04/01/2021
PAGE ACSE -  Applesauce Data Showdown
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this project, You will compare homemade applesauce and store bought applesauce. We’ll look at the cost, nutritional  information and taste of each option. You’ll make your own applesauce, test different brands, and then use simple programming to analyze and visualize the data. By the end you will be able to decide which option is healthier, more affordable and tastier!

Subject:
Computer Science
Cross-Curricular
Data and Analysis
English
Family and Consumer Sciences
Mathematics
STEM/STEAM
Material Type:
Activity/Lab
Data Set
Lesson
Lesson Plan
Author:
Lindy Burns
Date Added:
11/17/2024
PAGE ACSE -  Cafeteria Composting
Conditional Remix & Share Permitted
CC BY-NC-SA
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This is a whole classroom collaborative process with the goal of creating a school-wide lunch waste composting program.  The lesson relates the collaborative and iterative processes used in science to computer science.

Subject:
Algorithms and Programming
Computation and Estimation
Computer Science
Cross-Curricular
Earth Resources
English
Living Systems and Processes
Mathematics
Measurement and Geometry
Research
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Lesson
Lesson Plan
Author:
Julie Morton
Date Added:
10/15/2024
PAGE ACSE - Changing 3D Proportions
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students are taking everyday items, describing them, and using the proportions and conversion factors they will create a 3d model to replicate their description and create a 3d printed version. 

Subject:
Computation and Estimation
Computer Science
Computing Systems
Cross-Curricular
English
Mathematics
STEM/STEAM
Writing
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Tristin Hogge
Date Added:
11/04/2024
PAGE ACSE -  Creating Code Animals
Conditional Remix & Share Permitted
CC BY-NC-SA
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Using microbits have students write a simple code and then debug a similar one.  Then compare that to  editing their writing.

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
English
Reading
STEM/STEAM
Spanish
World Languages
Writing
Material Type:
Interactive
Lesson
Lesson Plan
Reading
Author:
Elizabeth Galbraith
Date Added:
10/15/2024
PAGE ACSE -  Cybersecurity and social media
Conditional Remix & Share Permitted
CC BY-NC-SA
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Create a fake social media page for a teacher in Spanish that students will then learn how to protect their information through playing an online simulation game.

Subject:
Computer Science
Cross-Curricular
Cybersecurity
English
STEM/STEAM
Spanish
World Languages
Writing
Material Type:
Activity/Lab
Game
Interactive
Lesson
Lesson Plan
Simulation
Visual Media
Author:
Elizabeth Galbraith
Date Added:
11/06/2024
PAGE ACSE - Data Selfie
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students learn about how computers represent data visually and how artists have used self portraits with symbolism to represent themselves. Then students will create their own data selfies including adding their names written in binary code. Written descriptions will be added to display alongside their artworks that will detail their data symbols and what their artwork says about them and how it relates to computer science. 

Subject:
Computer Science
Computing Systems
Cross-Curricular
English
STEM/STEAM
Visual Art
Material Type:
Activity/Lab
Homework/Assignment
Lesson Plan
Author:
Brandy Jenkins
Date Added:
11/04/2024
PAGE ACSE -  Envision the Future
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students will discuss concerns related to the increasing use of technology including AI.  Items to be discussed are privacy, ethics, and automated collection of data.

Subject:
Computer Science
Cross-Curricular
English
Impacts of Computing
STEM/STEAM
Writing
Material Type:
Lesson
Lesson Plan
Author:
Tracy Shifflett
Date Added:
11/25/2024
PAGE ACSE -  Figuring Out Language Through Pseudocode
Conditional Remix & Share Permitted
CC BY-NC-SA
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Want to introduce how to write basic code by hand and review figurative language at the same time? This lesson is just for you! Using Figurative Language task cards and animal figurines, just for fun, students will learn how to correctly create if-then-else statements. This activity can be modified to use whatever items you have around your class in place of the animal figurines. 

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
English
Reading
STEM/STEAM
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Emily Seals
Date Added:
10/15/2024
PAGE ACSE -  Getting to Know Your Characters
Conditional Remix & Share Permitted
CC BY-NC-SA
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Looking for a new way to teach direct and indirect characterization? By connecting these English concepts to Computer Science, students will not only learn how to describe the characters they are reading about, but they will also be able to see how these concepts apply to computer hardware, software, abstraction, and End-User Agreements.

Subject:
Computer Science
Computing Systems
English
Fiction
Reading
STEM/STEAM
Material Type:
Interactive
Lesson Plan
Primary Source
Teaching/Learning Strategy
Author:
Emily Seals
Date Added:
11/06/2024
PAGE ACSE- Recipe Doubling and Halving using an Algorithm and Programming
Conditional Remix & Share Permitted
CC BY-NC-SA
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Get ready to mix science, math and technology in this hands-on and engaging activity. Students will explore how measuring ingredients is like a science experiment, use math to adjust recipe amounts, and use code to create their very own app to easily double and halve recipes. 

Subject:
Algorithms and Programming
Cross-Curricular
English
Family and Consumer Sciences
Mathematics
STEM/STEAM
Material Type:
Activity/Lab
Lesson
Lesson Plan
Author:
Lindy Burns
Date Added:
09/23/2024