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  • VA.CS.2.4
Code the Globe
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In this lesson, students will learn about continents and oceans while moving the Bee Bot throughout the globe.This lesson is part of the Virginia K-12 Computer Science Pipeline which is partly funded through a GO Virginia grant in partnership with Chesapeake Public Schools, Loudoun County Public Schools, and the Loudoun Education Foundation.

Subject:
Computer Science
Social Sciences
Material Type:
Lesson
Author:
Rebecca Gratz
Nicholas Grzeda
Shawn DeLuca
Date Added:
10/19/2020
Events in Scratch Jr.
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Events in computer science are the triggers for making action happen, like selecting the play button on any screen. Events in Scratch Jr. are represented by the yellow codes including: the green flag, clicking on a character, bump code and envelopes. The envelopes are the most advanced concept in Scratch Jr. and help with scene transitions and interactions between characters like pacing their conversations.

Subject:
Algorithms and Programming
Humanities
English
History/Social Sciences
World Languages
Material Type:
Unit of Study
Author:
Kim Wilkens
Date Added:
06/18/2020
Make Code Pixel Pictures
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In this unplugged lesson, students are introduced to how to code based on coordinates. This lesson prepares students to venture into MakeCode or Minecraft Edu Coding. There are two versions of this lesson that include a special BrainPOP Moby Pixel Picture. This lesson is part of the Virginia K-12 Computer Science Pipeline which is partly funded through a GO Virginia grant in partnership with Chesapeake Public Schools, Loudoun County Public Schools, and the Loudoun Education Foundation.

Subject:
Computer Science
Mathematics
Material Type:
Lesson
Author:
Rebecca Gratz
Shawn DeLuca
Date Added:
10/19/2020
Map Symbols Unplugged
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In this unplugged lesson, students learn the importance of symbols on a map. They begin by review cardinal directions as they code their way from symbol to symbol on the map. They conclude the lesson by creating a map of their own, complete with symbols!This lesson is part of the Virginia K-12 Computer Science Pipeline which is partly funded through a GO Virginia grant in partnership with Chesapeake Public Schools, Loudoun County Public Schools, and the Loudoun Education Foundation.

Subject:
Computer Science
Social Sciences
Material Type:
Lesson
Visual Media
Author:
Rebecca Gratz
Date Added:
10/19/2020
Native American Scratch Project
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this lesson, students will choose one NatiThis lesson is part of the Virginia K-12 Computer Science Pipeline which is partly funded through a GO Virginia grant in partnership with Chesapeake Public Schools, Loudoun County Public Schools, and the Loudoun Education Foundation.

Subject:
Computer Science
Reading
Social Sciences
Mathematics
Material Type:
Lesson
Author:
Rebecca Gratz
Shawn DeLuca
Date Added:
10/15/2020
SOL 2.4 Storyboard Design Lesson Plan
Unrestricted Use
CC BY
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This is a lesson plan that correlates with the Computer Science SOL 2.4 where students make their own online storyboard in order to demonstrate how to put a story in a logical sequence and then discuss how that stories are similar to computer programs. 

Subject:
Computer Science
Algorithms and Programming
Material Type:
Lesson
Author:
Dana Smith
Date Added:
01/08/2021