Overview
CS concepts covered
sequencing, programming, storyboarding, debugging, events, terminology, conditions
What students will do
They will work with their peers to figure out the events in the CS unplugged activity
They will practice using Events in Scratch
They will create a storyboard to plan for a cross-curricular project
They will program their storyboard and bring it to life with event code
What students will figure out
Different ways to use events to trigger action on the screen
That the sequence of events is important
That they can demonstrate their learning in another subject area by creating tech
CS Integration Extensions
One of the most exciting things about learning a CS concept like events in a tool like Scratch is the possibility for students to use their newfound skill to share their learning in another subject. The possibilities are endless, but here are a few CS integration projects your students will be ready to do after this lesson:
Surprise! Project in Scratch (Language Arts, World Languages)
Time Travel Project in Scratch (History, Social Studies)
Create a soundscape (Music)
Lesson at a Glance
Part | Duration | Lesson Summary | Materials |
1 | 15-30 min | CS Unplugged: Events Unplugged Students “act out” the coded events provided. | 4 envelopes with printed instructions inside |
2 | 30-45 min | Events in Scratch Students recreate the Part 1 unplugged activity in Scratch to reinforce events concepts. | Scratch can be used online or downloaded. If you are using online, your students will need accounts to save their project. You can create an educator account and set up class(es) for your students to join. |
Materials
per student/pair | per group | per class |
|
|
|
Materials preparation
Part 1
Print out instructions for 4 characters from the Character Sheet and cut out each instruction
Place instructions into 4 different envelopes
Write PURPLE on one envelope and put character 1’s instructions inside
Write ORANGE on another envelope and put character 2’s instructions inside
Write GREEN on another envelope and put character 3’s instructions inside
Put character 4’s instructions in final envelope
Part 2
Make sure Scratch is either installed or you/your students create accounts through an educator account in order for students to be able to save their work. For this lesson, saving is not necessary, but for future projects, you will want students to be able to save their work. Watch Scratch Desktop vs. Online video for more information.