All resources in Highland Park 2nd Grade

2.MD How Big is a Foot?

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This is a task from the Illustrative Mathematics website that is one part of a complete illustration of the standard to which it is aligned. Each task has at least one solution and some commentary that addresses important asects of the task and its potential use. Here are the first few lines of the commentary for this task: Materials * How Big is a Foot? by Rolf Myller * Masking tape * Enough 12-inch (one foot) rulers for every student or pair of students * One yardstick *...

Material Type: Activity/Lab

Author: Illustrative Mathematics

Elementary Math - Grade 2

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Ck-12's Grade 2 Elementary Math is a series of videos and interactive videos designed to teach basic math concepts to 2nd graders. Concepts covered include Addition and Subtraction, Multiplication, Place Value, Decimals, Time, Fractions, Money, Measurement, and Geometry.

Material Type: Activity/Lab, Interactive, Lecture

110 Number Challenge Remix

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Students will use number puzzles to understand patterns with numbers 1-110.  Students will have teacher directed, independent, game, and technology centers to practice and reinforce these skills. This is a remix of a VDOE lesson: https://goopenva.org/courseware/lesson/637/overview 

Material Type: Activity/Lab

Author: Kimberly Mills

A House of Snow and Ice: Grades 2-3: Illustrated Book

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This informational explores how and why igloos are built and how ice can act as an insulator. It asks if igloo building will continue with climate change. It is written at a reading level appropriate for second through third grade. It is a full-color pdf file that can be printed, cut, and folded to form a 2 1/8" by 2 3/4" book. It contains color photographs and illustrations.

Material Type: Visual Media

Author: Jessica Fries-Gaither

The Very Hungry Caterpillar Remix

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This resource incorporates the 5E instructional model, allowing student engagement and collaboration through an interactive scaffolding activity. The literacy connection section of the resource incorporates literacy across the mathematics curriculum and the design challenge section allows students to think outside the box as they apply their own knowledge, skills, and abilities to elaborate on the final product. Section 1 - The literacy connection section allows teachers to use this activity in a whole class setting and benefits students as it allows them to explore the story sequencing of the lifecycle of the caterpillar in an active and creative environment. This activity encourages active listening skills and student ownership as it encompasses the 5E instructional model. Section 2  - The design challenge is an enrichment activity, where students are able to work as a team and construct an explanation for their design challenge. Allowing student ownership in the early ages of the design model enables student accountability in the learning process. Original resource - This is a remix of The Very Hungry Caterpillar from Illustrative Mathematics resource https://tasks.illustrativemathematics.org/content-standards/tasks/1150. 

Material Type: Activity/Lab, Lesson, Lesson Plan, Teaching/Learning Strategy

Author: Sandy Chalke

Aesop and Ananse: Animal Fables and Trickster Tales

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In this unit, students will become familiar with fables and trickster tales from different cultural traditions and will see how stories change when transferred orally between generations and cultures. They will learn how both types of folktales employ various animals in different ways to portray human strengths and weaknesses and to pass down wisdom from one generation to the next. Use the following lessons to introduce students to world folklore and to explore how folktales convey the perspectives of different world cultures.

Material Type: Activity/Lab, Lesson Plan, Unit of Study

Author: Individual Authors

Life Cycle Choice Board

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2.4 The student will investigate and understand that plants and animals undergo a series of orderly changes as they grow and develop. Key ideas includea) animals have life cycles This choice board helps students explore animal life cycles at his/her own pace. Students play an interactive hyper doc board game. This can be individual or whole class. It includes videos, online games, assessments, and is a lot of fun. Great way to engage any learner!  Get started with the center square and move around the board to learn more about life cycles. 

Material Type: Assessment, Game, Homework/Assignment, Interactive, Lesson, Lesson Plan, Visual Media

Author: Beth Leake