Roll, Do, And Write Sight Words, Grade 1
(View Complete Item Description)1.FFR.3e Read grade level high frequency words.
Material Type: Game
1.FFR.3e Read grade level high frequency words.
Material Type: Game
1.RV.1c Identify antonyms and synonyms
Material Type: Game
1.LU.2 a,b Mechanicsa. Capitalize first letter of sentenceb. Identify statements and questions and use correct ending punctuation
Material Type: Game
1.NS.1f) Identify a penny, nickel, and dime by their attributes and describe the number of pennies equivalent to a nickel and dime.
Material Type: Game
1.NS.2 f) Order 3 sets of objects, each set containing up to 120 objects from least to greatest and greatest to least
Material Type: Game
2.FFR.3 Phonics and Word Analysis: The student will apply phonetic principals to read and spell words.
Material Type: Game
2.PS.1 The student will apply the data cycle (pose questions; collect or acquire data; organize and represent data; and analyze data and communicate results) with a focus on pictographs and bar graphs.
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2.MG.1The student will reason mathematically using stand units (U.S. Customary) with appropriate tools to estimate, measure, and compare objects by length, weight, and liquid volume to the nearest whole units.
Material Type: Game
2.NS.3 The student will use mathematical reasoning and justification to solve contextual problems that involve partitioning models into equal-sized parts (Halves, fourths, eighths, thirds, and sixths).
Material Type: Game
K.FFR.3 Phonics and Word Analysis: The student will apply phonetic principals to read and spell words. A – Identify capital and lowercase letters of the alphabet
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K.FFR3, Phonics and Word Analysis: The student will apply phonetic principles to read and spell words. F: Demonstrate knowledge of letter-sound correspondences to blend CV, CVC, VC wordsG: Decode (read) and encode (spell) words with short vowels, including words beginning or ending in a digraph (e.g., ch, sh, th, wh).
Material Type: Game
K.MG.2a the student will identify, describe, name, compare, and construct plane figures (circles, triangles, squares, and rectangles). A) Identify and name concrete and pictorial representations of circles, triangles, squares, and rectangles regardless of their orientation in space.
Material Type: Game
K.NS.1 The student will utilize flexible counting strategies to determine and describe quantities up to 100a) Use one-to-one correspondence to determine how many are in each set containing 30 or fewer concrete objects (e.g., cubes, pennies, balls) and describe the last number named as the total number of objects counted.
Material Type: Game
CLLD3.1- Foundations of Writing Drawing, scribbling, and writing to Communicate Modes and Purposes for Writing Represents all letters in their name, with sequencing, positioning, and reversals still evidenced
Material Type: Lesson Plan
Comprehension (CLLD2.2) Understanding ideas, vocabulary, and information in stories and texts. s. Predicting what might happen next in a story
Material Type: Lesson Plan
CLLD2.3 Foundations of Reading Learning Spoken language is composed of smaller segments of sound. Segment and combine compound words Segment and combine syllables
Material Type: Lesson Plan
CLLD2.4- Learning how letters and print work to create words and meaning Phonics and Word Analysis Recognize uppercase and some lowercase letters
Material Type: Lesson Plan
Foundations of Reading CLLD2.1- Paying attention to print as meaningful Tracking words in text by pointing.
Material Type: Lesson Plan