Roll, Do, And Write Sight Words, Grade 1
(View Complete Item Description)1.FFR.3e Read grade level high frequency words.
Material Type: Game
1.FFR.3e Read grade level high frequency words.
Material Type: Game
1.RV.1c Identify antonyms and synonyms
Material Type: Game
1.LU.2 a,b Mechanicsa. Capitalize first letter of sentenceb. Identify statements and questions and use correct ending punctuation
Material Type: Game
1.NS.1f) Identify a penny, nickel, and dime by their attributes and describe the number of pennies equivalent to a nickel and dime.
Material Type: Game
1.NS.2 f) Order 3 sets of objects, each set containing up to 120 objects from least to greatest and greatest to least
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2.FFR.3 Phonics and Word Analysis: The student will apply phonetic principals to read and spell words.
Material Type: Game
2.PS.1 The student will apply the data cycle (pose questions; collect or acquire data; organize and represent data; and analyze data and communicate results) with a focus on pictographs and bar graphs.
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2.MG.1The student will reason mathematically using stand units (U.S. Customary) with appropriate tools to estimate, measure, and compare objects by length, weight, and liquid volume to the nearest whole units.
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2.NS.3 The student will use mathematical reasoning and justification to solve contextual problems that involve partitioning models into equal-sized parts (Halves, fourths, eighths, thirds, and sixths).
Material Type: Game
K.FFR.3 Phonics and Word Analysis: The student will apply phonetic principals to read and spell words. A – Identify capital and lowercase letters of the alphabet
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K.FFR3, Phonics and Word Analysis: The student will apply phonetic principles to read and spell words. F: Demonstrate knowledge of letter-sound correspondences to blend CV, CVC, VC wordsG: Decode (read) and encode (spell) words with short vowels, including words beginning or ending in a digraph (e.g., ch, sh, th, wh).
Material Type: Game
K.MG.2a the student will identify, describe, name, compare, and construct plane figures (circles, triangles, squares, and rectangles). A) Identify and name concrete and pictorial representations of circles, triangles, squares, and rectangles regardless of their orientation in space.
Material Type: Game
K.NS.1 The student will utilize flexible counting strategies to determine and describe quantities up to 100a) Use one-to-one correspondence to determine how many are in each set containing 30 or fewer concrete objects (e.g., cubes, pennies, balls) and describe the last number named as the total number of objects counted.
Material Type: Game