Updating search results...

Search Resources

4 Results

View
Selected filters:
  • remote-control
Piezoelectric One-Way Remote
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

In this activity, learners construct a device out of a piezoelectric igniter, like those used as barbecue lighters. Learners use the device to remotely start current flowing in a simple series circuit containing a small electric fan.

Subject:
CTE
Technology Education
Material Type:
Activity/Lab
Provider:
Exploratorium
Author:
Don Rathjen
Date Added:
10/31/2004
Remote Control Using Bluetooth
Read the Fine Print
Educational Use
Rating
0.0 stars

Building on what they learned about wired and wireless electrical connections in the associated lesson, students use Android phones to take advantage of Bluetooth wireless connections to remotely guide LEGO MINDSTORMS(TM) NXT robots through a maze. They compare this wireless remote control navigation to their previous experiences navigating LEGO robots via programming. A PowerPoint® presentation and pre/post quizzes are provided.

Subject:
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Pranit Samarth
Riaz Helfer
Sachin Nair
Satish S. Nair
Date Added:
09/18/2014
Remote Robotics
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

Following Curiosity and Perseverance on Mars often means roving to places with interesting materials  to study, places away from the initial landing site. In this lesson, students experience the processes involved in engineering a communication protocol. To  reach their goal, students must create a calibrated solution within constraints and  parameters of communicating with a rover on Mars. Students will explore the opportunities and challenges of remote robotics by framing the problem around the idea that scientists and computer scientists must work together to successfully program rovers in remote locations like Mars. Students will also explore the idea that a robot simply follows a set of well defined algorithms.  Students will be provided a set of possible courses that their robot must navigate. Students will code their robot to navigate around the obstacles within the course to arrive at a set location.

Subject:
Computer Science
Earth and Space Systems
STEM/STEAM
Scientific and Engineering Practices
Technology Education
Material Type:
Activity/Lab
Author:
Michael Speidel
Sharon Brandon
Date Added:
12/22/2020
Robot Soccer Challenge
Read the Fine Print
Educational Use
Rating
0.0 stars

Students learn how two LEGO MINDSTORMS(TM) NXT intelligent bricks can be programmed so that one can remotely control the other. They learn about the components and functionality in the (provided) controller and receiver programs. When its buttons are pressed, the NXT brick assigned as the remote control device uses the controller program to send Bluetooth® messages. When the NXT taskbot/brick assigned as the receiver receives certain Bluetooth messages, it moves, as specified by the receiver program. Students examine how the programs and devices work in tandem, gaining skills as they play "robot soccer." As the concluding activity in this unit, this activity provides a deeper dimension of understanding programming logic compared to previous activities in this unit and introduces the relatively new and growing concept of wireless communication. A PowerPoint® presentation, pre/post quizzes and a worksheet are provided.

Subject:
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Pranit Samarth
Riaz Helfer
Sachin Nair
Satish S. Nair
Date Added:
09/18/2014