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10 Ways to be Successful at Distance Learning (for Students)
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This is a short and to-the-point video (Students Distance Learning.mp4) from Alex Case in Loudoun County. It can give you ideas for making your own video for your division's students, and even for your teachers!

Subject:
Computer Science
Cross-Curricular
CTE
English
ESL
Fine Arts
Health/Physical Education
History/Social Sciences
Mathematics
Science
Special Education
World Languages
Material Type:
Visual Media
Author:
Alex Case
Date Added:
09/25/2020
5 Types of Computer Networks 5.17
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This PDF information sheet covers the 5 types of basic computer networks with review questions.Strand: Networking and the InterentSOL(s):  5.17 The student will compare and contrast the difference between a local network and a worldwide network. 

Subject:
Computer Science
Networking and the Internet
Material Type:
Activity/Lab
Lecture
Reading
Author:
Robert Underwood
Date Added:
05/05/2022
6th Grade Computer Science Instructional Resources
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Open Educational Resource (OER) LMS course to support the computer science instructional efforts at the middle schools. Teaching resources include video lessons, practice activities, and assessment that are  organized and aaligned to the 6-grade computer science standards of learning. 

Subject:
Computer Science
Material Type:
Activity/Lab
Assessment
Lesson
Author:
Keisha Tennessee
Date Added:
09/23/2021
ACSE Region III - Animal Adaptation Digital Representations
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Students will create an interactive display that classifies animal adaptations via tools such as Google Slides or Jamboard. They will use technological tools to research information about the given animals/adaptations and to create their display.

Subject:
Computer Science
Science
Material Type:
Lesson Plan
Author:
Amanda Caple
Sierra Frazier
Acse Grant
Date Added:
02/12/2022
ACSE Region III - Colonial America
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The student will apply social science skills to understand the factors that shaped Colonial America by describing colonial life in America from the perspectives of large landowners, farmers, artisans, merchants, women, free African Americans, indentured servants, and enslaved African Americans, by creating a computational artifact.

Subject:
Computer Science
Reading
Social Sciences
Material Type:
Activity/Lab
Lesson
Author:
Ms. Boarman
Casey Holbrook
Amanda Coode
Ms. Coates
Acse Grant
Date Added:
02/12/2022
ACSE Region III- Creating Robotic Algorithms
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This is a performance task where students act as a software engineer to create an algorithm for a robotic process of an everyday activity.  Students cooperatively test and revise their algorithms and the have another team sucessfuly complete their algorithm as well.    

Subject:
Computer Science
English
Material Type:
Lesson Plan
Author:
Meghan Smith
Jeremy Utt
Susan Nordyke
Acse Grant
Jennifer Cronk
Date Added:
02/12/2022
ACSE Region III - Exploring CS through Math
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This is a performance task where students explore CS concepts, pseudocode, and flowcharts through the lens of order of operations on day 1 and design a math homework helper app on day 2.

Subject:
Computer Science
Mathematics
Material Type:
Activity/Lab
Lesson
Student Guide
Author:
Jeremy Utt
Kim Wilkens
Amanda Fair
Acse Grant
Date Added:
02/24/2022
ACSE Region III - Get a Job! Computer Science and Persuasive Messaging
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Get a Job! Students will use their persuasive messaging skills to research and promote various computer science fields in the unit.

Subject:
Computer Science
Cybersecurity
Communication and Multimodal Literacy
Research
Material Type:
Lesson Plan
Author:
Nathan Sekinger
E. Grimstead
Acse Grant
Date Added:
02/12/2022
ACSE Region III- Patterns with Input/Output Tables
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Students will determine what type of data is needed to answer a question and will use Google Sheets to find patterns. These data skills are needed in many career and academic fields. In addition, students will use input output tables in their daily lives through the use of vending machines, banking, and taking trips to new places. This Performance Task allows them to practice these skills through real-world scenerios. 

Subject:
Computer Science
Computing Systems
Data and Analysis
Computer Mathematics
Patterns, Functions, and Algebra
Material Type:
Lesson Plan
Author:
Leland Brooks
Acse Grant
Kristina Kelly
Date Added:
02/12/2022
ACSE Region III-Performance Task: Leading a P.P.E. Manufacturing Company
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This performance task has the students working as bookkeepers for a P.P.E. Manufacturing Company to see how many P.P.E. they sold by adult and children sizes over a 2-3 month period of time and if their price of production vs cost for consumers to buy was enough that they made a profit or if they needed to make adjustments. This performance task has the students using PEMDAS to better understand how Algorithms and Programming are used in our everyday lives. 

Subject:
Computer Science
Algorithms and Programming
Computation and Estimation
Material Type:
Lesson Plan
Author:
Joseph Jarski
Acse Grant
Georgette Willis
Date Added:
02/12/2022
ACSE Region III- Plan Your Vacation
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You are planning a special trip to a place you have always wanted to visit. You will need to know the weather trends for a specific time of year so that you will know what to pack. Students will create a presentation to organize their packing that should include a line graph included with data collected about local weather and communicate what they should pack and why based on their findings. Students will need to get feedback from peers if their conclusions for they need to pack align with the weather observed.  Students will use either a digital format or print format to predict what to pack for a trip of their choosing for two weeks. Students will choose a location, make a prediction, collect weather data, and analyze their results with a graph. Lastly, they will present to classmates to convince them to travel to their location and what to pack. 

Subject:
Computer Science
Science
Material Type:
Lesson Plan
Author:
Sierra Frazier
Jeneane Connolly
Acse Grant
Date Added:
06/04/2022
ACSE Region III - Playing with Order of Operations in Google Draw
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In this performance task, students will have the opportunity to demonstrate the use of flowcharts in Google Draw and then create their own flowchart to show their understanding of the Order of Operations. 

Subject:
Computer Science
Algorithms and Programming
Mathematics
Computation and Estimation
Patterns, Functions, and Algebra
Material Type:
Lesson
Author:
Kelly Gearhart
Acse Grant
Kristina Kelly
Date Added:
02/12/2022
ACSE Region lll -Graphing the Past
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This performance task combines a computer science standard with both history and math standards. Students will "discover" an older version of a moden technology currently used. Students will collect data to determine which techonology has been most impactful on society. Students will graph and analyze that data. 

Subject:
Computer Science
History/Social Sciences
Mathematics
Material Type:
Lesson
Author:
Latrice Knight
Laura Michaels
Acse Grant
Date Added:
02/12/2022
ASCE Region III - Computer Science and Linear Equations
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 Your friend asked you to enter a texting/typing competition but have months to practice. We know practicing something makes you better at it.  You will be given your current speed and how well you improve over each month.  It is your job to find your texting/typing speed given a number of months that you have practiced.  You are also to look over other student’s work to see if they made an error and if so, where. 

Subject:
Computer Science
Patterns, Functions, and Algebra
Material Type:
Lesson Plan
Author:
Elyce Sikora
Acse Grant
Melissa Houck
Date Added:
02/12/2022
ASCE Region III - Perfect Password
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This performance task is designed for third grade and up to teach the importance of using strong passwords.  This would be helpful to use at the beginning of the year to review password safety with upper elementary school students to refresh their memory.  This includes an instructional slide show and a student handout.

Subject:
Computer Science
Cybersecurity
Government and Civics
Material Type:
Lesson
Author:
Yvonne Richard
Laura Michaels
Jessica Sheidy
Lindsay Sutton
Acse Grant
Date Added:
02/12/2022
Algoithms and Programming
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This lesson is written to be two(2) 30 minute lessons.

Day 1: The first lesson will be an introduction to creating algorithms using a Beebot emulator. The first lesson is on the screen with the whole class. Once explained, students can use the emulator through google classroom or in small group settings.

Day 2: Students will solve math problems and write an algorithm to get their pawn to the correct answer on the grid. This lesson will begin with a whole group review. Students can play the game in pairs or small groups.

Subject:
Algorithms and Programming
Computation and Estimation
Number and Number Sense
Material Type:
Activity/Lab
Author:
Anna Nester
Date Added:
09/10/2021
Algorithm Deli
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In this unplugged lesson, students will learn how to develop algorithms and the importance of providing specific instructions while making a simple deli sandwich. This lesson is part of the Virginia K-12 Computer Science Pipeline which is partly funded through a GO Virginia grant in partnership with Chesapeake Public Schools, Loudoun County Public Schools, and the Loudoun Education Foundation.  

Subject:
Computer Science
Reading
Material Type:
Lesson
Author:
Rebecca Gratz
Shawn DeLuca
Date Added:
10/16/2020
Algorithm Escape
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In this unplugged lesson, students learn the importance of specific and detailed language when "coding a robot". This lesson is part of the Virginia K-12 Computer Science Pipeline which is partly funded through a GO Virginia grant in partnership with Chesapeake Public Schools, Loudoun County Public Schools, and the Loudoun Education Foundation.

Subject:
Computer Science
Material Type:
Lesson
Author:
Rebecca Gratz
Shawn DeLuca
Date Added:
10/19/2020