Virginia’s Water Feature Vacation
(View Complete Item Description)Students will plan out their family’s vacation to visit important water features in Virginia, then write a fiction story about their vacation.
Material Type: Lesson Plan
Students will plan out their family’s vacation to visit important water features in Virginia, then write a fiction story about their vacation.
Material Type: Lesson Plan
Students will create a fictional story using a graphic organizer to plan details by breaking the story down into smaller parts before writing.
Material Type: Lesson Plan
Students will understand digital citizenship and the role they play as digital citizens.
Material Type: Lesson Plan
Students will be creating a timeline outlining the important dates, events, and people tied to the beginning/formation of colonial Virginia all the way up until the Revolutionary War.
Material Type: Lesson Plan
Create different quadrilaterals using the geoboard and use these shapes to show how information can be transmitted in different ways via a network.
Material Type: Lesson Plan
Words matter, and the words we say to ourselves matter most of all.Through a series of reflective questions, students find their "one word" of focus to encourage and inspire them in the coming months. Appropriate for the beginning of the school year, the start of a new calendar year, or anytime in between, this lesson plan includes ideas for incorporating personal goal setting with writing, digital learning integration, and a follow-up lesson integrating computer science.
Material Type: Lesson, Lesson Plan
This is a follow-up lesson to One Word: My Mantra which will allow students to write their "one word" in a different language and create classroom decor that will remind them how the classroom community is linked together to support one another in staying focused on their goals.
Material Type: Activity/Lab, Lesson Plan
Spice things up with students by programming BeeBot to go to specific numbers as a way to reinforce multiples and common factors. Activity cards, a brief overview, and a student planning sheet are included.
Material Type: Activity/Lab, Lesson Plan
Students will be introduced to the term algorithm while reading the story of Humpty Dumpty. Students will develop an algorithm or step by step sequence of instructions for putting Humpty Dumpty back together again.
Material Type: Lesson Plan
The class will collect data, make a graph (digital and paper), and interpret outcomes to answer questions.
Material Type: Lesson Plan
In this lesson students will understand that their name, home address, and their phone number is personal information. Students will also understand that they should not share this personal information with anyone online as well as strangers and why this is so important.
Material Type: Lesson Plan
The student will learn parts of a computer by exploration and creating their own computer.
Material Type: Lesson Plan
Students will love programming their "robot teacher" to maneuver around the classroom in this introductory coding lesson. Basic computer science concepts are defined and applied as students work together to plan, create, and test algorithms. Students will recognize that programmers are the brains behind machines and technologies.
Material Type: Activity/Lab, Lesson Plan
Lesson to support the Computer Science Standards of Learning.
Material Type: Lesson
Students will review the continents, oceans, and Cardinal directions by traveling across the world using BeeBots (i.e., robots) or grid paper. Students will plan routes to get from one continent to another by making a step-by-step description.
Material Type: Lesson Plan
The students will collaboratively create a dance using the Dance Party Hour of Code Activity.
Material Type: Lesson Plan
This lesson teaches students how to use the correct terminology when encountering a computer problem.
Material Type: Lesson Plan
From Common Sense Education: “The Internet is filled with all kinds of interesting people, but sometimes, some of them can be mean to each other. With this role play, students understand why it’s often easier to be mean online than in person, and how to deal with online meanness when they see it.”
Material Type: Lesson Plan
Students will construct and analyze data from a Skittle bag in bar graphs.
Material Type: Lesson Plan
In this activity, students and teachers are able to sort components of a computer into 4 categories: input, output, process, and store (memory). Reinforcing the ability to drag and drop, learners are able to identify and begin developing the purpose of each categorized component. This activity complements the book Hello Ruby: Journey Inside the Computer by Linda Liukas and was remixed with permission from the San Francisco Unified School District (SFUSD) Computer Science Team. Key concepts include: mouse keyboard printer microphone headphones monitor controller camera temperature sensor 3-D printer CPU GPU ROM RAM Hard Drive Input Output Memory Process
Material Type: Assessment, Homework/Assignment, Interactive