# Spanish CS Integrated Community Locations

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The Big Idea: Kinesthetic learning incorporating programming and language instructionConcept: Programming Bee-Bot while learning community location vocabulary and giving directions in SpanishContext: Students will use the Bee-Bot Community Map to talk about the location of various places in the community and area in Spanish.

Material Type: Activity/Lab, Game, Lesson, Lesson Plan

# Plagiarism

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The students will learn about plagiarism, identify plagiarism, and the importance of giving credit for using others' work.

Material Type: Lesson Plan

Author: Amber Collins

# Create an Algorithm to Find the Area of a Rectangle

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Students will work in groups to plan the process they will use to first determine the perimeter and then the area of a rectangle. Students will write out a detailed step by step process that can be used in different situations.

Material Type: Lesson Plan

Author: James Baker

# What is Input and Output?: Using the Visible Spectrum, Fractions, and Devices

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Students will explore the visible spectrum by observing how different amounts of colors can affect the appearance of light.

Material Type: Lesson Plan

Author: Amber Britt

# Using Computer Systems to Create Models

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The students will utilize Tinkercad to create models about science concepts (e.g. SOL 5.4, 5.5, 5.6, 5.7)

Material Type: Lesson Plan

Author: Melanie Ranson

# Paper Airplane Lab

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Students will work cooperatively to design a paper airplane and collect data, then record and analyze the data using a computer.

Material Type: Lesson Plan

# Dancing Using Patterns

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The student will learn a dance and identify the pattern, then create a dance routine in both repeating and growing patterns. Students will also understand and identify simple loops.

Material Type: Lesson Plan

Authors: code.org, Stephanie Playton

# Attribute Blocks

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Students will categorize attribute blocks based on their color, thickness and/or size. Optionally, connections to categorizing will be related to robots (e.g. looks, motions, sounds) and coding.

Material Type: Lesson Plan

Author: Wendy S. Marticek

# Beginning, Middle, End

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Students will understand the importance of telling stories in order both verbally and with a graphic organizer.

Material Type: Lesson Plan

Author: Kristie Klement

# Computer Problems: Can you help?

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Students will explore computing parts and use oral language and content area vocabulary to describe items, then write a descriptive sentence to describe a technology problem.

Material Type: Lesson Plan

Author: Melissa J. Brandt

# I am a Programmer!

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Students will love programming their "robot teacher" to maneuver around the classroom in this introductory coding lesson. Basic computer science concepts are defined and applied as students work together to plan, create, and test algorithms. Students will recognize that programmers are the brains behind machines and technologies.

Material Type: Activity/Lab, Lesson Plan

Author: Kim Keith

# Snowman Algorithms

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After reviewing tips for following instructions, students will use plane figures to create a mystery image using their teacher's algorithm. Unfortunately, the teacher's directions are not very precise. Students will lend a hand by giving detailed feedback to debug and clarify the set of ordered instructions to successfully build a snowman.

Material Type: Lesson

Author: Kim Keith