All resources in Computer Science Teachers in Virginia

Spanish CS Integrated Community Locations

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The Big Idea: Kinesthetic learning incorporating programming and language instructionConcept: Programming Bee-Bot while learning community location vocabulary and giving directions in SpanishContext: Students will use the Bee-Bot Community Map to talk about the location of various places in the community and area in Spanish. 

Material Type: Activity/Lab, Game, Lesson, Lesson Plan

Author: Ada Chrisman

How to Use Bee-Bot

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Set students up for programming success by creating a BeeBot anchor chart!These editable instructions will help students identify their role as planner or driver and set clear expectations of how Bee-Bot is used in computer programming. Tips:Introduce Bee-Bot whole classMake sure students understand the importance of the clear (x) button to erase the previous codealways press clear first to signal a new code (like how a capital letter signals the start of a new sentence) Plan the program in developmentally appropriate steps (some students program one step at a time, while others can program to the end goal)Turn the Bee-Bot off and use it as a game piece to write successful algorithmsHave students write their plan, or algorithm, on a whiteboard instead of using the cardsThe Bee-Bot emulator is perfect for guided practice!   

Material Type: Activity/Lab, Teaching/Learning Strategy

Author: Kim Keith

Snowman Algorithms

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After reviewing tips for following instructions, students will use plane figures to create a mystery image using their teacher's algorithm. Unfortunately, the teacher's directions are not very precise. Students will lend a hand by giving detailed feedback to debug and clarify the set of ordered instructions to successfully build a snowman.   

Material Type: Lesson

Author: Kim Keith