Visual Arts Education and 21st Century Workplace Readiness Skills
(View Complete Item Description)Virginia’s visual arts instructional programs reinforce and support Virginia’s 21st Century Workplace Readiness Skills.
Material Type: Reading
Virginia’s visual arts instructional programs reinforce and support Virginia’s 21st Century Workplace Readiness Skills.
Material Type: Reading
The purpose of this document is to highlight standard nine of the 2020 Visual Arts Standards of Learning. This standard in all grade levels relates connecting music content, skills, and processes to career options, college opportunities, and the 21st Century workplace. Teachers and curriculum specialists can use this document to plan a sequence of instruction that prepares students for career, college, and workplace connections in visual arts education.
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The Visual Arts Standards of Learning (SOL) are intentionally and directly aligned with the skills outlined in the Profile of a Virginia Graduate. The goal statements in the attached document are taken directly from the 2020 Visual Arts SOL document and re-organized to demonstrate alignment to the “5 Cs”.
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This document provides examples of careers in and related to visual arts.
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Exercise Creative Thinking with Digital Art Games. Interactive visual arts games like Tate Paint can allow students to explore digital tools for artmaking with a series of creative prompts to start with such as weather, food, natural world, and experiments.
Material Type: Teaching/Learning Strategy
Sculptures Come to Life. The teacher can facilitate a sculpture project where students make an object using paper mache, modeling clay or cardboard.
Material Type: Teaching/Learning Strategy
Students as Art Gallery Curators. Students can collect images of art work on sites approved by the teacher, which adhere to copyright and acceptable use guidelines. Images can be collected based on a theme identified by the student, or by the teacher based on lesson/unit objectives. Students can upload images and identifying information to a digital gallery for viewing by classmates, parents, and other community members or partners.
Material Type: Teaching/Learning Strategy
Virtual Field Trips. The teacher will facilitate a virtual field trip with a museum or using other reputable interactive online art or culture experience.
Material Type: Teaching/Learning Strategy
K-2 Visual Arts Digital Learning Integration. The teacher can facilitate a project where students create drawings of landscapes from observation, then a final project based on landscapes of the area where students live using any media or techniques of the teacher’s choosing.
Material Type: Teaching/Learning Strategy
Local Art Collaboration. Facilitated by the teacher, students connect with a high school art class to collaborate within a cloud-based platform on a digital work of art. Each student has the opportunity to contribute to the work of art. During the process, students will learn from each other and gain insights into new perspectives. Students will have the opportunity to video chat with fellow collaborators when possible, and give each other feedback. At the end of the collaboration, the classes can share their artwork in a digital gallery, along with artist statements describing their ideas and process.
Material Type: Teaching/Learning Strategy
Algorithms Unplugged. The teacher can facilitate a paper weaving project where students create and follow a pattern while exploring and understanding the connections between coding, computing, and fiber-arts.
Material Type: Teaching/Learning Strategy
Art Critique with Digital White Boards. Student artists can use digital white board technology as a place to post images of their artwork for feedback from peers and teachers.
Material Type: Teaching/Learning Strategy
Digital Mood Board. Students can create a digital “mood board” of ideas and inspirations for personal works of art based on a common theme or idea.
Material Type: Teaching/Learning Strategy
Digital Portfolio Slide Deck of Personal Artwork Series. Students can use digital presentation software to share the process and result of a series of original works of art.
Material Type: Teaching/Learning Strategy
Multimedia Artist Statements. Middle School students have learned a variety of methods for communication and when given a choice of format for personal expression can demonstrate their knowledge effectively. Students can present artist statements in the form of writing, audio recording, video recording, presentation, and more, allowing students flexibility and choice in expressing what they learned and what they did in the creation of an art project.
Material Type: Teaching/Learning Strategy
Personalize Learning with Video Demonstrations of Art Techniques. Video clips of art techniques covered in class allow students to pause, repeat, and access content on demand as needed for review, remediation, make-up work, and/or enrichment.
Material Type: Teaching/Learning Strategy
Engage with Global Arts and Cultural Connections using Interactive Digital Experiences. Interactive digital arts and cultural experiences allow students to examine and explore a variety of artistic and cultural perspectives on art, artmaking, and art exhibition. Virtual exhibitions from around the world can be explored on museum websites as virtual tours and virtual galleries.
Material Type: Teaching/Learning Strategy
Identifying Copyright Infringement in Art. Students will research prominent cases of infringement, fair use, and appropriation of images in the arts.
Material Type: Teaching/Learning Strategy
Multimedia Summative Portfolios. Students include both process and product documentation as well as reflections of learning. The portfolio could take the form of a website, slidedeck, interactive PDF and more.
Material Type: Teaching/Learning Strategy
Think Critically about Art using Digital Discussions. Students develop critical thinking skills by engaging with artistic works and in describing, analyzing, interpreting, and evaluating works of self and others.
Material Type: Teaching/Learning Strategy