This unit utilizes readily available gaming technology to teach and reinforce principles …
This unit utilizes readily available gaming technology to teach and reinforce principles of theatrical set design. Students will create an original set design using computer gaming applications involving building tools.
Students get to show their creativity as they create their own board …
Students get to show their creativity as they create their own board games that include rules of play and other components necessary to play the game. Some students use Scratch to create their own video games as well.
Games impact high-level thinking in children by aiding the development of problem-solving, …
Games impact high-level thinking in children by aiding the development of problem-solving, analysis, perseverance, and literacy. This session will present teaching strategies and resources for art educators interested in teaching game design, encouraging the development of both traditional and digital art-making skills. Practical suggestions include curricular examples, logistical considerations, and guidance for classroom implementation for multiple age levels.
The Software Engineering Program (SEP) is a multi-year, comprehensive, standards-aligned computer science …
The Software Engineering Program (SEP) is a multi-year, comprehensive, standards-aligned computer science education program for grades 6 to 12. The goals of the program are:
-Increase the number of high school graduates, particularly from traditionally underrepresented groups, that are ready to pursue new and emerging technology-driven roles across industries.
-Develop student computational thinking and problem-solving skills in real-world contexts.
The SEP curriculum gives students instruction and experience in the following areas: computer programming, robotics, web design, physical computing, and game design. SEP students participate in local and central hackathons, and in work-based experiences with major industry leaders and partners.
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