Introduction to Computer Science
(View Complete Item Description)Developed by the Science Museum of Western Virginia, this educator outline was written for an in-museum program that addresses computational thinking. Teachers and students in grades 3-4 will expand knowledge of computer science algorithms and programming content while working through the activities "Flossbot" and "Edison Bot Activity". *Edison bots are used for the second activity. Key concepts include: computer science coding programming binary computer robot loop bug/ debug
Material Type: Activity/Lab, Lesson