Students will learn about motion in objects and coding. They will learn …
Students will learn about motion in objects and coding. They will learn vocabulary for both. They will investigate and identify what type of motion various objects or equipment have inside and outside of the classroom. Then, categorize these objects based on a motion characteristic and label. Students will continue learning Ozobot programming in an unplugged setting. Students will learn how to code by practicing with a blank coding map. They will choose which movement they want the Ozobot to get to various destinations. They will be creating a program for the Ozobot to move about the map area and recognize the variety of motions. This lesson is planned as a 7-day unit.Lesson for the link can be found HERE.
Objectives The students will…● Investigate and understand that the sun’s relative position …
Objectives The students will…● Investigate and understand that the sun’s relative position changes in the Earth’s sky throughout the day.● Identify which locations are east and west.● Construct and test an algorithm that includes sequencing and an event.● Describe and discuss the concept of debugging.● Analyze and explain the results of their algorithm.● Revise and improve their algorithm to produce the desired outcomes. The lesson can be found at this LINK.
Students will apply the skills of adaptation to environment to debug a …
Students will apply the skills of adaptation to environment to debug a scratch program. Through debugging students will fix the program to completely showcase how more than one animal adapts to the environment. Using scratch students will be able to record, move sprites, and have a interactive poster sharing about the adaptations of an octopus and shark in the ocean. The lesson can be found at this LINK.
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