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  • VA.CSF.AP.1.d - Identify computing-based solutions to address a computational problem.
  • VA.CSF.AP.1.d - Identify computing-based solutions to address a computational problem.
PAGE ACSE - A-Maze-ing Arcade Coding and the Scientific Method
Conditional Remix & Share Permitted
CC BY-NC-SA
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Want to introduce some basic coding and real life examples of the Scientific Method? This is the lesson for you. Using either the online program MakeCode, or by purchasing the Handheld Kitronik Arcades, the students will be performing an experiment while coding a maze game. No purchases required if students only use the online platform. A whole lesson ready to engage your students and use Computer Science and the Scientific Method!

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Nichole Brumfield
Date Added:
11/22/2024
PAGE ACSE -  Solar System Sorting with Algorithms and Programming
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students will learn about algorithms and programming at a basic level and use playdough and microbits to review information about the planets that they have learned.  Students will code using block coding and iterative design to debug their code.  Students will use data, lists, and arrays as well. Students will follow an outlined algorithm to correctly construct the planets to scale using rulers and play dough.

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
Earth and Space Systems
STEM/STEAM
Science
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Nichole Brumfield
Date Added:
11/22/2024