In this activity, students and teachers are able to sort components of …
In this activity, students and teachers are able to sort components of a computer into 4 categories: input, output, process, and store (memory). Reinforcing the ability to drag and drop, learners are able to identify and begin developing the purpose of each categorized component.
This activity complements the book Hello Ruby: Journey Inside the Computer by Linda Liukas and was remixed with permission from the San Francisco Unified School District (SFUSD) Computer Science Team.
Key concepts include: mouse keyboard printer microphone headphones monitor controller camera temperature sensor 3-D printer CPU GPU ROM RAM Hard Drive Input Output Memory Process
In this activity, students will create a model of a computer designed …
In this activity, students will create a model of a computer designed to accomplish important tasks that align with their personal interests or the needs of a friend/family member they interviewed in a previous lesson. Then, students will discuss tradeoffs in design: the value judgements computer designers make when they build computers for consumers to purchase.
This is a self-paced review of input and output definitions and devices. …
This is a self-paced review of input and output definitions and devices. Students will click on hyperlinks to check their understanding of input and output devices.
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