In this activity, students and teachers are able to sort components of …
In this activity, students and teachers are able to sort components of a computer into 4 categories: input, output, process, and store (memory). Reinforcing the ability to drag and drop, learners are able to identify and begin developing the purpose of each categorized component.
This activity complements the book Hello Ruby: Journey Inside the Computer by Linda Liukas and was remixed with permission from the San Francisco Unified School District (SFUSD) Computer Science Team.
Key concepts include: mouse keyboard printer microphone headphones monitor controller camera temperature sensor 3-D printer CPU GPU ROM RAM Hard Drive Input Output Memory Process
In this activity, students will create a model of a computer designed …
In this activity, students will create a model of a computer designed to accomplish important tasks that align with their personal interests or the needs of a friend/family member they interviewed in a previous lesson. Then, students will discuss tradeoffs in design: the value judgements computer designers make when they build computers for consumers to purchase.
This course traces the birth of information technology and briefly describes the …
This course traces the birth of information technology and briefly describes the concepts by linking it to the development of computers beginning with the first generation of computers. It introduces the learner to the basic working processes of a computer. It demonstrates how the memory and the processor coordinate activities based on instructions received from input devices or computer programs stored on the disk drive. This course discusses the different computer components and helps the learner to understand the role and contribution of each component to the effective working of the system. It explains software and hardware types and the uses to which they may be put. It also explains what data is, how it is processed and how the user may submit data to the computer for processing.
This is a self-paced review of input and output definitions and devices. …
This is a self-paced review of input and output definitions and devices. Students will click on hyperlinks to check their understanding of input and output devices.
Students learn basic concepts of robotic logic and programming by working with …
Students learn basic concepts of robotic logic and programming by working with Boe-Bot robotsâa simple programmable robotic platform designed to illustrate basic robotic concepts. Under the guidance of the instructor and a provided lab manual, student groups build simple circuits and write codes to make their robots perform a variety of tasks, including obstacle and light detection, line following and other motion routines. Eight sub-activities focus on different sensors, including physical sensors, phototransistors and infrared headlights. Students test their newly acquired skills in the final activity, in which they program their robots to navigate an obstacle course.
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