A FREE online platform created by AT&T in collaboration with Warner Bros. …
A FREE online platform created by AT&T in collaboration with Warner Bros. to help connect K-12 students to a new world of digital learning through stories that spark curiosity and content that entertains and teaches. Designed by education experts, The Achievery offers 7 subject-categories and over 500 videos, including clips from some of the most popular movies and shows, all paired with learning activities that can be accessed from everywhere they are - at home, in the classroom, and in their communities. Whether you are an educator looking for innovative ways to teach and plan your lessons, a parent or caregiver interested in finding additional resources for your children, or a motivated student in search of new challenges and opportunities to improve, you can find the best experience for you.
Provides a facilitator's guide, fact sheets, handouts, scenarios, and other resources for …
Provides a facilitator's guide, fact sheets, handouts, scenarios, and other resources for educators to help middle school and high school youth consider digital technology use, online safety, and mental and emotional health.
"This is an assembly-style personal safety presentation for children in grades 3|4|5 …
"This is an assembly-style personal safety presentation for children in grades 3|4|5 featuring the NetSmartzKids characters. Kids will learn about the four NetSmartz rules with a live presenter who engages them through discussion, quizzes and animated videos."
The Digital Citizenship+ (Plus) Resource Platform (DCPR) (previously called the Digital Literacy …
The Digital Citizenship+ (Plus) Resource Platform (DCPR) (previously called the Digital Literacy Resource Platform (DLRP)) is an evolving collection of learning experiences, visualizations, and other educational resources (collectively referred to as “tools”) designed and maintained by the Youth and Media team at the Berkman Klein Center for Internet & Society at Harvard University. You can you use the DCRP to learn about different areas of youth’s (ages 11-18) digitally connected life, including:
(1) Artificial Intelligence (AI), (2) Civic and Political Engagement, (3) Computational Thinking, (4) Content Production, (5) Context, (6) Data, (7) Digital Access, (8) Digital Economy, (9) Digital (Literacy), (10) Identity Exploration and Formation, (11) Information Quality, (12) Law, (13) Media (Literacy), (14) Positive/Respectful Behavior, (15) Privacy and Reputation, (16) Safety and Well-being, and (17) Security.
These tools aim to empower you with knowledge about connected learning environments and other parts of the digital world so you can make the choices that are right for you. If you are responsible for educating others, these tools can also support you as you teach, parent, or fill other valuable guidance roles. Our goal is to promote the co-creation of trustworthy and supportive digital spaces for all of us.
The Internet is open, so everything that happens on it can be …
The Internet is open, so everything that happens on it can be seen unless it's protected. In modern countries, people are more worried about getting hacked than about any other crime. Why? Because every computer or phone on the Internet is regularly being tested for vulnerabilities by criminals, terrorists, or even state actors. If you're not careful, somebody could hack your device or accounts, and even steal your identity or your money.
Use digital citizenship lesson plans to address timely topics and prepare students …
Use digital citizenship lesson plans to address timely topics and prepare students to take ownership of their digital lives. Browse lessons by grade and topic below, or see an overview of the curriculum.
We've got more new lessons! Explore all lesson plans or check our lesson collections!
Use digital citizenship lesson plans to address timely topics and prepare students …
Use digital citizenship lesson plans to address timely topics and prepare students to take ownership of their digital lives. Browse lessons by grade and topic below, or see an overview of the curriculum.
We've got more new lessons! Explore all lesson plans or check our lesson collections!
Use digital citizenship lesson plans to address timely topics and prepare students …
Use digital citizenship lesson plans to address timely topics and prepare students to take ownership of their digital lives. Browse lessons by grade and topic below, or see an overview of the curriculum.
We've got more new lessons! Explore all lesson plans or check our lesson collections!
Use digital citizenship lesson plans to address timely topics and prepare students …
Use digital citizenship lesson plans to address timely topics and prepare students to take ownership of their digital lives. Browse lessons by grade and topic below, or see an overview of the curriculum.
This website serves as a clearinghouse of information concerning the ways adolescents …
This website serves as a clearinghouse of information concerning the ways adolescents use and misuse technology. It is intended to be a resource for parents, educators, mental health professionals, law enforcement officers, counselors, and others who work with youth (as well as for youth themselves!). Here you will find facts, figures, and detailed stories from those who have been directly impacted by online aggression. In addition, the site includes numerous resources to help you prevent and respond to cyberbullying incidents. All of the information on this site is informed by over fifteen years of research.
Comprised of parents and professionals, the mission of Educate and Empower Kids …
Comprised of parents and professionals, the mission of Educate and Empower Kids (EEK) is to empower parents to create deep connection with their kids through media education, meaningful family communication, and intentional parenting. EEK works across the country to provide essential resources for parents, educators, and clinicians to teach children and teenagers how to become resilient and strong. We believe this must be done by teaching digital citizenship, media literacy, and healthy sexuality education—including education about the dangers of online pornography.
This is a quick guide for parents and educators to understand safety …
This is a quick guide for parents and educators to understand safety and prevention factors that should be used when allowing children to participate in online gaming.
The goal of FBI-SOS is to promote cyber citizenship and help students …
The goal of FBI-SOS is to promote cyber citizenship and help students learn about online safety while engaging in fun, interactive games. The program was designed to address current Internet safety threats while keeping each grade level's online usage and knowledge in mind. We hope that you find the program beneficial and that your students use the information to make themselves safer digital citizens.
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