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  • VA.VA.4.10 - The student will use contemporary media, which may include digital med...
Digital Learning Integration Strategy: 3-5 Creative Thinking with Games
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Exercise Creative Thinking with Digital Art Games. Interactive visual arts games like Tate Paint can allow students to explore digital tools for artmaking with a series of creative prompts to start with such as weather, food, natural world, and experiments.

Subject:
Fine Arts
Visual Art
Material Type:
Teaching/Learning Strategy
Author:
VDOE Fine Arts
Date Added:
04/25/2022
Digital Learning Integration Strategy: 3-5 Global Art Collaboration
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Global Art Collaboration. Facilitated by the teacher, students connect with classrooms in other parts of the world to collaborate on a digital work of art in a cloud-based digital art platform.

Subject:
Fine Arts
Visual Art
Material Type:
Teaching/Learning Strategy
Author:
VDOE Fine Arts
Date Added:
04/25/2022
Digital Learning Integration Strategy: 3-5 Sculptures Come to Life
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Sculptures Come to Life. The teacher can facilitate a sculpture project where students make an object using paper mache, modeling clay or cardboard.

Subject:
Fine Arts
Visual Art
Material Type:
Teaching/Learning Strategy
Author:
VDOE Fine Arts
Date Added:
04/25/2022
Instructional Plan: Electronic Superhighway -Virginia
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Students will learn about new media and “Electronic Superhighway: Continental U.S., Alaska, Hawaii” by Nam June Paik. Students will create an animation depicting an aspect of an assigned region of Virginia, then add it to a collaborative class map. 

Subject:
Fine Arts
Visual Art
Material Type:
Activity/Lab
Author:
VDOE Fine Arts
Date Added:
08/30/2022
Land of All
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CC BY-NC-SA
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This lesson sequence offers students and teachers a way to explore their individual identities and sense of belonging through analyzing children’s literature and coding with Scratch. Through read-aloud activities and self-differentiated Scratch projects, students learn about the value of inclusion and explore and express ideas about their personal and social identities. Students will describe environments supportive of diversity, and reflect on their own identity as they create expressive projects about their sense of belonging. This sequence is made up of four lessons, though your students may need additional class time to work on their projects.This lesson sequence is part of CodeVA's committment to the U.S. Department of Education "YOU Belong in STEM" initiative.

Subject:
Algorithms and Programming
Computer Science
English
Visual Art
Material Type:
Lesson
Lesson Plan
Unit of Study
Author:
CodeVA Curriculum
Jasper Gunn
Jon Stapleton
Michelle Pealo
Date Added:
05/16/2023
Tinkercad Relief Sculpture Word Tags
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CC BY-NC-SA
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Students will be learning how art and engineering intersect by using Tinkercad, 3D modeling software, produced by Autodesk, to create a physical, 3d printed, product. In this Tinkercad introduction project, students will produce a text-based keychain.

Subject:
Computer Science
Visual Art
Material Type:
Activity/Lab
Lesson Plan
Author:
Julia DiOrio
Andrea Lee
James Beckner
Date Added:
02/27/2024