Updating search results...

Search Resources

26 Results

View
Selected filters:
  • sequencing
Application of Sequences with Rounding [Part 2]
Read the Fine Print
Educational Use
Rating
0.0 stars

Students will be using an algorithm that their peers have created to round numbers. There are three lessons that go together to allow students to create a sequence, have a peer follow the sequence and apply it to rounding a number, then troubleshoot the sequence if steps fail. This is the second lesson to take the algorithm and apply it to see if the sequence correctly helps you round a number to the nearest ten.

Subject:
Mathematics
Material Type:
Lesson Plan
Provider:
ACSE Regional Partnership
Provider Set:
Central Virginia Computer Science Integration Team 2023
Author:
CVCSI Team
Date Added:
08/30/2023
Bean Life Cycle
Read the Fine Print
Educational Use
Rating
0.0 stars

The students will practice making algorithms emphasizing beginning, middle, and end while investigating the life cycle of a bean plant. They will begin by watching a video of a bean plant growing and listening to a read aloud about a plant growing. After this, they will discuss the beginning, middle, and end of the bean plant’s life cycle. At the end of the lesson, the students will each create an algorithm of how the bean plant grows by drawing the beginning, middle, and end of the bean plant’s life cycle.

Subject:
Science
Material Type:
Lesson Plan
Provider:
ACSE Regional Partnership
Provider Set:
Central Virginia Computer Science Integration Team 2023
Author:
CVCSI Team
Date Added:
06/23/2023
Circle Time at Home - Baa, Baa Black Sheep
Unrestricted Use
CC BY
Rating
0.0 stars

Children will be introduced to farm animal vocabulary through the nursery rhyme Baa, Baa Black Sheep.  They will play language games with farm terms.  They will learn to recite the rhyme and comprehend the vocabulary.  

Subject:
Communication and Multimodal Literacy
Material Type:
Activity/Lab
Author:
Trish Reed
Date Added:
12/03/2020
Circle Time at Home - Visual Arts
Unrestricted Use
CC BY
Rating
0.0 stars

Art projects are a fun way teachers can teach non-fiction sequencing.  In these videos, children will learn to follow directions and expand their vocabulary.  The first project, monoprints, teaches the steps to create prints out of foil, cardboard, and paint.  Through the second project, solar dying, children will learn the steps needed to create colorful string by placing food scraps in jars for the sun to dye. 

Subject:
Communication and Multimodal Literacy
Visual Art
Material Type:
Activity/Lab
Author:
Trish Reed
Date Added:
12/03/2020
Creating Sequences with Rounding [Part 1]
Read the Fine Print
Educational Use
Rating
0.0 stars

Students will work on creating an algorithm for other students to follow that explains how to round numbers. There are three lessons that go together to allow students to create a sequence for rounding, have a peer follow the sequence, then troubleshoot the sequence if steps fail. In this first set of the unit, students will follow an algorithm to learn how a set of steps should be written.

Subject:
Mathematics
Material Type:
Lesson Plan
Provider:
ACSE Regional Partnership
Provider Set:
Central Virginia Computer Science Integration Team 2023
Author:
CVCSI Team
Date Added:
08/29/2023
Debugging Sequences with Rounding [Part 3]
Read the Fine Print
Educational Use
Rating
0.0 stars

Students will work on taking the suggestions from partners from the last lesson and troubleshoot how they could improve their sequence for rounding. There are three lessons that go together to allow students to create a sequence, have a peer follow the sequence, then troubleshoot the sequence if steps fail.

Subject:
Mathematics
Material Type:
Lesson Plan
Provider:
ACSE Regional Partnership
Provider Set:
Central Virginia Computer Science Integration Team 2023
Author:
CVCSI Team
Date Added:
08/31/2023
Defining Sequence
Read the Fine Print
Educational Use
Rating
0.0 stars

Sequencing is a skill that is important in many content areas as well as computer science. After listening to a well known story such as The 3 Little Pigs or The 3 Bears and Goldilocks, students will demonstrate an understanding of sequence by drawing the beginning, middle and end of the story and labeling it with b for beginning, m for middle, and e for ending.

Subject:
English
Material Type:
Lesson Plan
Provider:
ACSE Regional Partnership
Provider Set:
Central Virginia Computer Science Integration Team 2023
Author:
CVCSI Team
Date Added:
06/01/2023
Do you Wanna Build a Sundae?
Read the Fine Print
Educational Use
Rating
0.0 stars

Using the mentor text How to Code a Sandcastle, students will display their sequence knowledge and coding skills to guide teammates through the correct order of how to build an ice cream sundae. Just like in computer science, when scientists need to construct programs and sequential events, students will use sequence structured graphic organizers, cut and paste picture prompts, as well as blank coding mat templates to help complete this fun and engaging lesson encompassing both Language Art and Computer Science standards.

Subject:
English
Material Type:
Lesson Plan
Provider:
ACSE Regional Partnership
Provider Set:
Central Virginia Computer Science Integration Team 2023
Author:
CVCSI Team
Date Added:
08/19/2023
I am a Programmer!
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

Students will love programming their "robot teacher" to maneuver around the classroom in this introductory coding lesson. Basic computer science concepts are defined and applied as students work together to plan, create, and test algorithms. Students will recognize that programmers are the brains behind machines and technologies. 

Subject:
Algorithms and Programming
Communication and Multimodal Literacy
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Author:
Kim Keith
Date Added:
12/20/2022
Mapping a Virginia Vacation
Read the Fine Print
Educational Use
Rating
0.0 stars

In this lesson, students learn about algorithms by creating a step-by-step sequence for a vacation to different cities in Virginia. Students explore the cities through visuals and landmarks, and collaboratively create an algorithm for traveling between specific cities. They also individually create their own vacation plans, mapping out the order of cities they will visit and sharing their algorithms with peers for evaluation.

Subject:
History/Social Sciences
Material Type:
Lesson Plan
Provider:
ACSE Regional Partnership
Provider Set:
Central Virginia Computer Science Integration Team 2023
Author:
CVCSI Team
Date Added:
08/04/2023
Past vs. Present:  Changes Over Time
Read the Fine Print
Educational Use
Rating
0.0 stars

Grade K students will strengthen their understanding about past and present by using a graphic organizer to sequence the changes of a place or object over time. Students will engage in collaborative conversations at multiple times to compare and contrast the past and present, while also learning from their peers during these conversations. Students will explore a fiction text during a read aloud to strengthen their understanding of the past and the present. At the end of this lesson, students will use their knowledge of sequential order to complete and/or create a graphic organizer showing how houses have changed from the past to the present. Students will gain an understanding that computer scientists use graphic organizers to show their thoughts and ideas.

Subject:
History/Social Sciences
Material Type:
Lesson Plan
Provider:
ACSE Regional Partnership
Provider Set:
Central Virginia Computer Science Integration Team 2023
Author:
CVCSI Team
Date Added:
06/30/2023
Rokit Smart Curriculum: Module 1: Introduction to CS and Coding
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

Developed by the Science Museum of Western Virginia, this educator outline is intended to assist in guiding middle school-aged students through various activities using the Rokit Smart robot kit. The Rokit Smart utilizes Arduino, a widely-used open-source environment for programming that enables users to create interactive electronic objects.  Designed through modules, the activities can be grouped to fit after-school, summer camp, or other student enrichment needs.  

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Author:
Science Museum of Western Virginia
Date Added:
10/06/2021
Rokit Smart Curriculum: Module 2: Sounds, Functions, Loops
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

Developed by the Science Museum of Western Virginia, this educator outline is intended to assist in guiding middle school-aged students through various activities using the Rokit Smart robot kit. The Rokit Smart utilizes Arduino, a widely-used open-source environment for programming that enables users to create interactive electronic objects.  Designed through modules, the activities can be grouped to fit after-school, summer camp, or other student enrichment needs.  

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Author:
Science Museum of Western Virginia
Date Added:
10/06/2021
Rokit Smart Curriculum: Module 3: Sensors
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

Developed by the Science Museum of Western Virginia, this educator outline is intended to assist in guiding middle school-aged students through various activities using the Rokit Smart robot kit. The Rokit Smart utilizes Arduino, a widely-used open-source environment for programming that enables users to create interactive electronic objects.  Designed through modules, the activities can be grouped to fit after-school, summer camp, or other student enrichment needs.  

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Author:
Science Museum of Western Virginia
Date Added:
10/06/2021
Rokit Smart Curriculum: Module 4: Project
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

Developed by the Science Museum of Western Virginia, this educator outline is intended to assist in guiding middle school-aged students through various activities using the Rokit Smart robot kit. The Rokit Smart utilizes Arduino, a widely-used open-source environment for programming that enables users to create interactive electronic objects.  Designed through modules, the activities can be grouped to fit after-school, summer camp, or other student enrichment needs.  *Module 4 is meant to be done after Modules 1-3 are completed. 

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Author:
Science Museum of Western Virginia
Date Added:
10/06/2021
Sequence in Order
Read the Fine Print
Educational Use
Rating
0.0 stars

Students will be sequencing numbers from least to greatest and greatest to least. Students will work together to sequence an order of steps to get to the numbers around the classroom in order from least to greatest or greatest to least.

Subject:
Mathematics
Material Type:
Lesson Plan
Provider:
ACSE Regional Partnership
Provider Set:
Central Virginia Computer Science Integration Team 2023
Author:
CVCSI Team
Date Added:
07/21/2023
Snowman Algorithms
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

After reviewing tips for following instructions, students will use plane figures to create a mystery image using their teacher's algorithm. Unfortunately, the teacher's directions are not very precise. Students will lend a hand by giving detailed feedback to debug and clarify the set of ordered instructions to successfully build a snowman.   

Subject:
Algorithms and Programming
Computer Science
English
Mathematics
Writing
Material Type:
Lesson
Author:
Kim Keith
Date Added:
12/22/2022
Storytelling with Algorithms
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Students will sequence a story by connecting images from the beginning, middle, and end of the story on a grid board and write the algorithm to connect them in order. The arrows used to connect the beginning, middle, and end will construct an algorithm. Students will test their algorithm and debug if there are errors.These materials were created by CodeVA in partnership with George Mason University and were funded by the National Science Foundation under Grant Award #1837380

Subject:
Algorithms and Programming
Computer Science
English
Material Type:
Lesson
Lesson Plan
Author:
CodeVA Curriculum
Valerie Fawley
Date Added:
10/05/2022
Summarizing & Storyboards
Read the Fine Print
Educational Use
Rating
0.0 stars

At the start of the lesson the teacher will introduce storyboards to the students through examples and the definition. The teacher will read a story of their choice to the class and have them summarize it by beginning, middle and end on a graphic organizer. Next the students will make their own three box storyboard by using the summarizing graphic organizer that they just completed. At the end of the lesson the students will compare how a program is like a story.

Subject:
English
Material Type:
Lesson Plan
Provider:
ACSE Regional Partnership
Provider Set:
Central Virginia Computer Science Integration Team 2023
Author:
CVCSI Team
Date Added:
08/26/2023