In this lesson, students will explore the “Testing Random Numbers” program to …
In this lesson, students will explore the “Testing Random Numbers” program to learn how to generate random numbers and use if-statements to make comparisons. Then, they will create a “Roll the Dice Game” to learn how to work conditionals and random numbers. At the end, students will create a simple program applying their knowledge of randomization and conditional control structures. This lesson is part of CodeVA's ECS+Python lesson set, providing alternative units for the Exploring Computer Science curriculum covering basic Python coding concepts.
In this activity, students will explore computational sequencing (the process of putting …
In this activity, students will explore computational sequencing (the process of putting specific instructions to be executed by a computer in order) by engaging with recipes. Students will think through how a computer might interpret instructions, create instruction sets based on these insights, and share favorite recipes as they try to arrange instructions in a format that a computer might understand.
In this activity, students will write code that includes semantic HTML elements, …
In this activity, students will write code that includes semantic HTML elements, and explore how semantic HTML helps make HTML easier to read, and increases the accessibility of websites for people who use screen readers and other assistive technologies.
This is a short activity designed to help students understand more about …
This is a short activity designed to help students understand more about the iterative process and how to develop algorithms that help define and implement that process.
In this lesson sequence, students will work in teams to learn the …
In this lesson sequence, students will work in teams to learn the MakeCode and Micro:Bit Development platform. They’ll develop basic programming skills, implementing input, output, variables, and conditional control structures. At the end of the sequence, students will compete in a “puzzle box” challenge, attempting to create a puzzle using their Micro:Bit, code, and craft supplies and earning points based on how challenging their puzzle is to solve.
In this lesson, students learn the basics of coding for the Micro:Bit …
In this lesson, students learn the basics of coding for the Micro:Bit using the MakeCode development tool. Students will engage in PRIMM cycles, pair programming, and will begin working on the puzzle box they’ll finish in later lessons by building an “unlocking” animation using display output blocks.This lesson is part of the Micro:Bit Puzzle Box four-lesson sequence. Read about the sequence in the sequence overview, linked here.
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