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  • VA.2.CS.AP.3 - The student will use the iterative design process to create, test, and...
  • VA.2.CS.AP.3 - The student will use the iterative design process to create, test, and...
Coding With Fractions
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CC BY-NC-SA
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This lesson is part of the Virginia K-12 Computer Science Pipeline which is partly funded through a GO Virginia grant in partnership with Chesapeake Public Schools, Loudoun County Public Schools, and the Loudoun Education Foundation.  During this lesson, students will program a Bee-Bot (or similar robot) to locate fraction models. 

Subject:
Mathematics
Material Type:
Activity/Lab
Author:
Adrienne Sawyer
Date Added:
09/23/2020
How to Use Bee-Bot
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CC BY-NC
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Set students up for programming success by creating a BeeBot anchor chart!These editable instructions will help students identify their role as planner or driver and set clear expectations of how Bee-Bot is used in computer programming. Tips:Introduce Bee-Bot whole classMake sure students understand the importance of the clear (x) button to erase the previous codealways press clear first to signal a new code (like how a capital letter signals the start of a new sentence) Plan the program in developmentally appropriate steps (some students program one step at a time, while others can program to the end goal)Turn the Bee-Bot off and use it as a game piece to write successful algorithmsHave students write their plan, or algorithm, on a whiteboard instead of using the cardsThe Bee-Bot emulator is perfect for guided practice!   

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Teaching/Learning Strategy
Author:
Kim Keith
Date Added:
12/14/2021
Intro to Procedures
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CC BY-NC-SA
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During this lesson, your students will be introduced to some foundational computer science concepts of sequence, pattern recognition, loops and procedures. Unplugged activities are a way to reinforce CS concepts that are introduced in coding apps and puzzle games like LightBot, Code.org, Kodable, etc.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson
Lesson Plan
Unit of Study
Author:
Kim Wilkens
Date Added:
06/22/2020
Order in the Library (ABC Order)
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CC BY-NC-SA
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In this lesson, students will learn about alphabetical order and how it is used in the library. Students will practice putting call numbers in alphabetical order while coding a Bee Bot to visit each call number in order. 

Subject:
Computer Science
English
Material Type:
Lesson Plan
Author:
Julia DiOrio
Date Added:
05/24/2023
Snow Day! Classroom Transformation Packet
Unrestricted Use
CC BY
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 The lesson is designed to build a classroom transformation theme while integrating computer science SOLs into the core curriculum.  These lessons introduce students to basic algorithms and programming vocabulary they would use every day.  The lessons show how easy it is to integrate computer science with a multidisciplinary approach.  The engaging theme of a snow day allows the students to use real-world situations to learn the necessary standards.  “Snow Day!” is a one-day classroom transformation that integrates all of the content areas with computer science.  Students learn new vocabulary from interaction with prior experiences.  By the middle of first grade, they already know how to retell a story in the correct sequence, plan and write sentences, add and subtract, and cut shapes.  They also already know that snow melts.  They will learn simple computer science vocabulary such as algorithm, loop, and debug. 

Subject:
Cross-Curricular
Material Type:
Activity/Lab
Author:
Alexis Tharpe
Date Added:
11/20/2024