This is a PowerPoint based on the Computer Science standard 2.9 that …
This is a PowerPoint based on the Computer Science standard 2.9 that reminds students of the rules of using computers appropriately at schoolThis is a PowerPoint based on the Computer Science standard 2.9 that reminds students of the rules of using computers appropriately at schoolThis is a PowerPoint based on the Computer Science standard 2.9 that reminds students of the rules of using computers appropriately at schoolThis is a PowerPoint based on the Computer Science standard 2.9 that reminds students of the rules of using computers appropriately at schoolThis is a PowerPoint based on the Computer Science standard 2.9 that reminds students of the rules of using computers appropriately at schoolThis is a PowerPoint presentation that is based on the Computer Science standard in Cybersecurity, SOL C.S. 2.9 where students will be reminded of the rules of how to use and handle their computers safely and responsibly.
Computer Use Agreement for Second Grade2.9 The student will explain what is allowed …
Computer Use Agreement for Second Grade2.9 The student will explain what is allowed and what is not allowed at school associated with the use of technology (e.g., class rules).
Social and Ethical Issues C/T K-2.3 Students will make responsible decisions—grounded in knowledge …
Social and Ethical Issues C/T K-2.3 Students will make responsible decisions—grounded in knowledge of digital safety and security best practices—that pertain to various digital communication tools and methods.D. Identify and model responsible behaviors when using information and technology. • Identify strategies to address bullying situations involving electronic devices.
Setting and maintaining expectations is an essential indicator of future student success …
Setting and maintaining expectations is an essential indicator of future student success at all grade levels. At the start of each school year, classes review citizenship skills to get reacclimated to the school and the classroom environment. Help students set a strong foundation for their digital lives by teaching digital citizenship and face-to-face skills. In doing so, students will be equipped with tips for safety and success no matter their setting.
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