Updating search results...

Search Resources

6 Results

View
Selected filters:
  • VA.6.CS.CSY.3 - The student will identify and describe Artificial Intelligence (AI).
  • VA.6.CS.CSY.3 - The student will identify and describe Artificial Intelligence (AI).
PAGE ACSE -  Native American Drawings using AI
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This lesson teaches students about artificial intelligence and its use in history. Students will be able to use AI technology to create drawings about Native Americans.

Subject:
American History
Computer Science
Computing Systems
Cross-Curricular
History/Social Sciences
STEM/STEAM
Material Type:
Lesson
Lesson Plan
Author:
Lisa Williamson
Date Added:
11/06/2024
PAGE ACSE - Wellness by design: Building a Healthier You?
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Students will dive into the world of Artificial Intelligence (AI) and explore how it can be used to create a personal wellness plan. They will compare an AI generated plan with those created using the MyPlate widget, a familiar nutritional tool. Through the use of a Venn diagram, students will visualize the differences between the two plans, sparking curiosity  and discussion about the power and limitations of AI in everyday life. 

Subject:
Algorithms and Programming
Computer Science
Computing Systems
Cross-Curricular
English
Family and Consumer Sciences
Mathematical Analysis
Mathematics
STEM/STEAM
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Visual Media
Author:
Lindy Burns
Date Added:
10/15/2024
Remote Robotics
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

Following Curiosity and Perseverance on Mars often means roving to places with interesting materials  to study, places away from the initial landing site. In this lesson, students experience the processes involved in engineering a communication protocol. To  reach their goal, students must create a calibrated solution within constraints and  parameters of communicating with a rover on Mars. Students will explore the opportunities and challenges of remote robotics by framing the problem around the idea that scientists and computer scientists must work together to successfully program rovers in remote locations like Mars. Students will also explore the idea that a robot simply follows a set of well defined algorithms.  Students will be provided a set of possible courses that their robot must navigate. Students will code their robot to navigate around the obstacles within the course to arrive at a set location.

Subject:
Computer Science
Earth and Space Systems
STEM/STEAM
Scientific and Engineering Practices
Technology Education
Material Type:
Activity/Lab
Author:
Michael Speidel
Sharon Brandon
Date Added:
12/22/2020
Temperature Sensor using Microbit
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Students are practicing using Scratch programming to program microbit sensors to continually read temperature.  Doing this will familiarize students with the Scratch programming software to program TDS and Temperature sensors for the fishtank in the hallway.

Subject:
Computer Science
Science
Material Type:
Lesson Plan
Author:
Kim Wilkens
Date Added:
07/24/2022