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  • VA.CSF.AP.1.b - Decompose a problem or process into sub-components.
  • VA.CSF.AP.1.b - Decompose a problem or process into sub-components.
PAGE ACSE - A-Maze-ing Arcade Coding and the Scientific Method
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Want to introduce some basic coding and real life examples of the Scientific Method? This is the lesson for you. Using either the online program MakeCode, or by purchasing the Handheld Kitronik Arcades, the students will be performing an experiment while coding a maze game. No purchases required if students only use the online platform. A whole lesson ready to engage your students and use Computer Science and the Scientific Method!

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Nichole Brumfield
Date Added:
11/22/2024
PAGE ACSE -  Creating an app to tell you if three sides form a triangle
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this lesson, students will have a brief introduction to creating an app in Code.org’s App Lab.  They will then create an app that will determine if three given lengths can form a triangle or not.

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
Mathematics
Measurement and Geometry
STEM/STEAM
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Visual Media
Author:
Kristin Vaughn
Date Added:
10/15/2024
PAGE ACSE -  Mixed Media Anatomy Problem Decomposition
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students are given a visual arts project to create a Mixed Media Anatomy artwork where they must decompose the process of completing the project into sub-components. Students will create prototypes (sketches) and will conduct the project as an iterative design by taking daily progress photos, making adjustments to the original design, and having peer feedback.   

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
STEM/STEAM
Science
Visual Art
Material Type:
Activity/Lab
Lesson
Lesson Plan
Author:
Brandy Jenkins
Date Added:
11/06/2024
PAGE ACSE -  Political Ideology Identification with Algorithms and Programming
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students will apply computational thinking to address the real-life problem of not knowing who to vote for president by decomposing their political ideology into “personal” and “economic” subcomponents and start self-reflecting on political issues so they cast a vote for the candidate and his/her platform that most aligns with their beliefs as opposed to basing it on propaganda and/or voting for a candidate who doesn’t agree with them on specific issues (an uninformed vote).

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
Government and Civics
History/Social Sciences
STEM/STEAM
Material Type:
Lesson
Lesson Plan
Author:
Sarah Getz
Date Added:
11/06/2024
PAGE ACSE -  Solar System Sorting with Algorithms and Programming
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students will learn about algorithms and programming at a basic level and use playdough and microbits to review information about the planets that they have learned.  Students will code using block coding and iterative design to debug their code.  Students will use data, lists, and arrays as well. Students will follow an outlined algorithm to correctly construct the planets to scale using rulers and play dough.

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
Earth and Space Systems
STEM/STEAM
Science
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Nichole Brumfield
Date Added:
11/22/2024