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Algorithms with Hello Ruby Lesson Plan
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CC BY
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This lesson plan uses the Hello Ruby book, Adventures in Coding, by Linda Liukas, to teach students about algorithms and conditional loops. It contains an activity featured from the book as well as other resources that can be used in conjunction with the book. The lesson teaches 2nd grade students what an algorithm is and how they use them in everyday life. 

Subject:
Algorithms and Programming
Computer Science
Material Type:
Lesson Plan
Reading
Author:
Dana Smith
Date Added:
08/03/2021
C.S. 1.8 PowerPoint on Common Computer Problems
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CC BY
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This is a PowerPoint that helps young students know how to identify a computer program and what to tell an adult so they can help them fix it. It is based on the Computer Science standard, 1.8: The student will identify, using accurate terminology, simple hardware and software problems that may occur during use.

Subject:
Computer Science
Computing Systems
Material Type:
Visual Media
Author:
Dana Smith
Date Added:
12/28/2021
C.S. 2.11 Organizing Data Lesson Plan
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CC BY
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This is a lesson plan where students will collect data using a survey, record their findings using a pictograph, and make predictions about their findings. This is from the essential knowledge of the Comptuer Science standard 2.11. 

Subject:
Computer Science
Data and Analysis
Material Type:
Activity/Lab
Author:
Dana Smith
Date Added:
01/01/2022
C.S. 2.13 Impacts of Computing PowerPoint
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CC BY
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This is a PowerPoint that was created to support the Computer Science standard 2.13 about the Impacts of Computing and how the student will compare and contrast examples of how computing technology has changed and improved the way people live, work, and interact.

Subject:
Computer Science
Impacts of Computing
Material Type:
Visual Media
Author:
Dana Smith
Date Added:
12/27/2021
CS 4.12 Lesson Plan
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CC BY
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This is a lesson plan designed for instructors in which students conduct research on the town they live in, share their findings on Google Jamboard with their classmates, and organize their findings into a chart on Google Sheets in order to make predictions about the data.

Subject:
Computer Science
Data and Analysis
Material Type:
Lesson Plan
Author:
Dana Smith
Date Added:
12/24/2021
CS 5.16 Cyberbullying  Gamilab Game
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CC BY
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This is a game from Gamilab where the player navigates across a map by answering questions related to the CS standard 5.16 regarding ethical online communications and cyberbullying.

Subject:
Computer Science
Material Type:
Game
Author:
Dana Smith
Date Added:
12/23/2021
C.S. 7.11 Assessment
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CC BY
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An assessment is attached that covers the essential vocabulary and knowledge from the Computer Science standard, 7.11: The student will describe the development of new technologies in communication, entertainment, and business and their impact on American life. It can be printed or used for Google Classroom, etc.

Subject:
Computer Science
Impacts of Computing
Material Type:
Assessment
Author:
Dana Smith
Date Added:
01/03/2022
C.S. 7.14 and 7.15 Vocabulary Baamboozle Game
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CC BY
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This resource contains a link to Baamboozle.com where a student can either play a game, watch a slideshow, or study with a set of flashcards from the vocabulary from the Computer Science standards 7.14 and 7.15.

Subject:
Computer Science
Networking and the Internet
Material Type:
Game
Author:
Dana Smith
Date Added:
12/26/2021
C.S. 7.6 Baamboozle Game on Digital and Physical Security
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CC BY
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This is game designed on Baamboozle.com that is based on the Computer Science standard 7.6 in Cybersecurity where users must answer questions to distinguish the difference between a physical and a digital security measures.

Subject:
Computer Science
Cybersecurity
Material Type:
Game
Visual Media
Author:
Dana Smith
Date Added:
12/26/2021
C.S. 8.13 Assessment
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CC BY
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This is a fifteen question assessment from the Computer Science standard, 8.13: The student will identify existing cybersecurity concerns associated with Internet use and Internet-based systems and potential options to address these issues. An answer key is also attached.

Subject:
Computer Science
Networking and the Internet
Material Type:
Assessment
Author:
Dana Smith
Date Added:
01/04/2022
CS SOL 2.12 Models Lesson Plan
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CC BY
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This is a lesson plan based on the Computer Science standard, 2.12, where students will create a model. The students will visit a website first to see how a digital model looks and then will create their own digital models of the solar system by using Google Jamboard. 

Subject:
Computer Science
Data and Analysis
Material Type:
Activity/Lab
Author:
Dana Smith
Date Added:
01/02/2022
C.S. SOL 2.9 PowerPoint on Computer Rules
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CC BY
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This is a PowerPoint based on the Computer Science standard 2.9 that reminds students of the rules of using computers appropriately at schoolThis is a PowerPoint based on the Computer Science standard 2.9 that reminds students of the rules of using computers appropriately at schoolThis is a PowerPoint based on the Computer Science standard 2.9 that reminds students of the rules of using computers appropriately at schoolThis is a PowerPoint based on the Computer Science standard 2.9 that reminds students of the rules of using computers appropriately at schoolThis is a PowerPoint based on the Computer Science standard 2.9 that reminds students of the rules of using computers appropriately at schoolThis is a PowerPoint presentation that is based on the Computer Science standard in Cybersecurity, SOL C.S. 2.9 where students will be reminded of the rules of how to use and handle their computers safely and responsibly. 

Subject:
Computer Science
Cybersecurity
Material Type:
Visual Media
Author:
Dana Smith
Date Added:
12/28/2021
CS SOL 3.17 Vocabulary Crossword Puzzle
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CC BY
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This is a crossword puzzle designed on Flippity.net that has the essential vocabulary from the Computer Science SOL 3.17 in Networking and the Internet.

Subject:
Computer Science
Material Type:
Activity/Lab
Author:
Dana Smith
Date Added:
12/21/2021
CS SOL 8.9 Public and Private Information Game on Gamilab
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Public Domain
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This game created on Gamilab is from CS SOL 8.9 and is titled, “Public and Private Information.”
It is a bike race game where students must correctly answer questions to advance regarding online information from the Computer Science SOL 8.9 from the strand of Impacts of Computing. To start, press the up arrow a couple of times. Please enter code G8471Tto play if you have any problems with the link.

Subject:
Computer Science
Impacts of Computing
Material Type:
Game
Author:
Dana Smith
Date Added:
08/12/2021
Computer Science SOL 4.18 Vocabulary Matching Game
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CC BY
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The following resources is a link that will allow the user to play a matching game from Flippity.net using the vocabulary words from the Comptuer Science SOL 4.18-The student will identify and explain different ways information can be transmitted using computing devices via a network (e.g., email, images, and videos).

Subject:
Networking and the Internet
Material Type:
Game
Author:
Dana Smith
Date Added:
05/12/2021