Create a Beebot Mat for students to practice SOL k.7 The student will …
Create a Beebot Mat for students to practice SOL k.7 The student will recognize the attributes of a penny, nickel, dime, and quarter and identify the number of pennies equivalent to a nickel, a dime, and a quarter.
Spice things up with students by programming BeeBot to go to specific …
Spice things up with students by programming BeeBot to go to specific numbers as a way to reinforce multiples and common factors. Activity cards, a brief overview, and a student planning sheet are included.
Set students up for programming success by creating a BeeBot anchor chart!These …
Set students up for programming success by creating a BeeBot anchor chart!These editable instructions will help students identify their role as planner or driver and set clear expectations of how Bee-Bot is used in computer programming. Tips:Introduce Bee-Bot whole classMake sure students understand the importance of the clear (x) button to erase the previous codealways press clear first to signal a new code (like how a capital letter signals the start of a new sentence) Plan the program in developmentally appropriate steps (some students program one step at a time, while others can program to the end goal)Turn the Bee-Bot off and use it as a game piece to write successful algorithmsHave students write their plan, or algorithm, on a whiteboard instead of using the cardsThe Bee-Bot emulator is perfect for guided practice!
The Big Idea: Kinesthetic learning incorporating programming and language instructionConcept: Programming Bee-Bot …
The Big Idea: Kinesthetic learning incorporating programming and language instructionConcept: Programming Bee-Bot while learning community location vocabulary and giving directions in SpanishContext: Students will use the Bee-Bot Community Map to talk about the location of various places in the community and area in Spanish.
The Big Idea: Kinesthetic learning incorporating programming and language instructionConcept: Programming Bee-Bot …
The Big Idea: Kinesthetic learning incorporating programming and language instructionConcept: Programming Bee-Bot while learning school vocabulary and the verb ESTARContext: Students will use the Bee-Bot School Map to talk about the location of various places in the school building and area in Spanish.
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