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FCPSCS Looping with Scratch
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CC BY-NC-SA
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This activity incorporates coding loops with repeating pattern skills. Students will create a loop on Scratch and describe how it relates to pattern cores and repeating patterns.

Subject:
Algorithms and Programming
Patterns, Functions, and Algebra
Material Type:
Activity/Lab
Author:
KELSEY FROST
Date Added:
02/16/2023
PAGE ACSE - Create a Food Web with Scratch
Conditional Remix & Share Permitted
CC BY-NC-SA
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This lesson allows students to experience coding in a low stress, engaging environment while reinforcing thier learning about food webs and the interrelationships of the animals.  No prior coding experience is required for the teacher or the students.  Teachers and students will be walked through the steps of creating a cartoon demonstrating the transfer of energy in the food web.  They will learn to use sequencing, loops, variables, and opperations on those variables all while creating a fun moving cartoon.  Once students have learned the basic moves, they will be able to code further steps independently to add more interest to their cartoon.

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
Living Systems and Processes
STEM/STEAM
Science
Material Type:
Activity/Lab
Lesson
Lesson Plan
Student Guide
Author:
Kristin Vaughn
Date Added:
07/05/2023
Rokit Smart Curriculum: Module 2: Sounds, Functions, Loops
Conditional Remix & Share Permitted
CC BY-NC
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Developed by the Science Museum of Western Virginia, this educator outline is intended to assist in guiding middle school-aged students through various activities using the Rokit Smart robot kit. The Rokit Smart utilizes Arduino, a widely-used open-source environment for programming that enables users to create interactive electronic objects.  Designed through modules, the activities can be grouped to fit after-school, summer camp, or other student enrichment needs.  

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Author:
Science Museum of Western Virginia
Date Added:
10/06/2021
Rokit Smart Curriculum: Module 4: Project
Conditional Remix & Share Permitted
CC BY-NC
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Developed by the Science Museum of Western Virginia, this educator outline is intended to assist in guiding middle school-aged students through various activities using the Rokit Smart robot kit. The Rokit Smart utilizes Arduino, a widely-used open-source environment for programming that enables users to create interactive electronic objects.  Designed through modules, the activities can be grouped to fit after-school, summer camp, or other student enrichment needs.  *Module 4 is meant to be done after Modules 1-3 are completed. 

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Author:
Science Museum of Western Virginia
Date Added:
10/06/2021