This lesson is part of the Virginia K-12 Computer Science Pipeline which is partly …
This lesson is part of the Virginia K-12 Computer Science Pipeline which is partly funded through a GO Virginia grant in partnership with Chesapeake Public Schools, Loudoun County Public Schools, and the Loudoun Education Foundation. During this lesson, students will program a Bee-Bot (or similar robot) to locate fraction models.
This is a list of basic vocabulary with definitions and/or examples that will …
This is a list of basic vocabulary with definitions and/or examples that will be used in elementary classrooms K-5 when teaching the concepts of algorithms and programming.
Set students up for programming success by creating a BeeBot anchor chart!These …
Set students up for programming success by creating a BeeBot anchor chart!These editable instructions will help students identify their role as planner or driver and set clear expectations of how Bee-Bot is used in computer programming. Tips:Introduce Bee-Bot whole classMake sure students understand the importance of the clear (x) button to erase the previous codealways press clear first to signal a new code (like how a capital letter signals the start of a new sentence) Plan the program in developmentally appropriate steps (some students program one step at a time, while others can program to the end goal)Turn the Bee-Bot off and use it as a game piece to write successful algorithmsHave students write their plan, or algorithm, on a whiteboard instead of using the cardsThe Bee-Bot emulator is perfect for guided practice!
The students are not being efficient when they get materials or move …
The students are not being efficient when they get materials or move around the classroom, so they are wasting learning time. Students will design a sequence of steps, or program, to move the student to their destination without using extra steps.
During this lesson, your students will be introduced to some foundational computer …
During this lesson, your students will be introduced to some foundational computer science concepts of sequence, pattern recognition, loops and procedures. Unplugged activities are a way to reinforce CS concepts that are introduced in coding apps and puzzle games like LightBot, Code.org, Kodable, etc.
In this lesson, students will learn about alphabetical order and how it …
In this lesson, students will learn about alphabetical order and how it is used in the library. Students will practice putting call numbers in alphabetical order while coding a Bee Bot to visit each call number in order.
This is an exploratory lesson over two days to allow students to …
This is an exploratory lesson over two days to allow students to code a Dash Robot to explore the principles of force on objects in an obstacle course.
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