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  • VA.SCI.2018.K.2.b - The student will investigate and understand that pushes and pulls affe...
Bowl-a-Rama
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Public Domain
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Students determine if a design solution works as intended to change the speed or direction of an object with a push or pull by designing and creating a ramp.  They test their design, make improvements and redesign their ramp before retesting.  They graph their data to determine which ramp makes their ball hit their intended target.

Subject:
Mathematics
Science
Material Type:
Lesson Plan
Provider:
VDOE
Author:
Bambi Feigner
Date Added:
09/20/2023
PAGE ACSE - Cybersecurity
Conditional Remix & Share Permitted
CC BY-NC-SA
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This lesson will help teach students the importance of internet safety and ways that students can stay safe online.  The students will also play various games to learn this concept.  The students will play a game with magnets that teaches the concept of pushing/pulling (attract/repel) while learning internet safety.  

Subject:
Computer Science
Cross-Curricular
Cybersecurity
Force/Motion/Energy
Science
Material Type:
Activity/Lab
Interactive
Lecture
Lesson
Lesson Plan
Teaching/Learning Strategy
Author:
Michelle Garber
Date Added:
03/11/2024
PAGE ACSE -Troubleshooting and Problem Solving with Technology and Car Building
Conditional Remix & Share Permitted
CC BY-NC-SA
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Problem solving can be so much fun when you are building cars!  Let’s learn to troubleshoot on our computers and use those skills to create a working, rolling, car!

Subject:
Computer Science
Computing Systems
Cross-Curricular
Force/Motion/Energy
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Jennifer Plum
Date Added:
01/08/2024