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• VA.VA.4.1.b - The student will apply creative thinking to artmaking. :Develop ideas ...
• VA.VA.4.1.b - The student will apply creative thinking to artmaking. :Develop ideas ...
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Objectives: Students will be able to identify hidden images in visual media. Students will identify themes in images.Students will identify supportive evidence in images.Students will identify if the image is a fact or opinion, persuasive, or informational. Students will be able to identify encoded messages in visual images. Students will be able to identify a creative practice to reflect on hidden meanings in visual images.

Subject:
Cross-Curricular
Material Type:
Lesson
Author:
Jamie Marquitz
Amy Erb
Candice Anthony-Cazenave
Jessica Brown
12/23/2020
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CC BY-NC
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Exercise Creative Thinking with Digital Art Games. Interactive visual arts games like Tate Paint can allow students to explore digital tools for artmaking with a series of creative prompts to start with such as weather, food, natural world, and experiments.

Subject:
Fine Arts
Visual Art
Material Type:
Teaching/Learning Strategy
Author:
VDOE Fine Arts
04/25/2022
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1. Have the students bring a Math graphing problem that they have been working on in class.  **This will take some coordination with their homeroom teacher in order to work! or present a simple graphing problem for them to solve.  It needs to have 3-4 variables. This is so that they can use 3-4 coordinating colors of yarn for their design.In this lesson, we will translate the bar graph chart into a horizontal graph design.  Use the numbers to represent rows of weaving. For example, if a 5 is represented in the information then color in a section of rows on the graph paper to represent 5 rows that will be woven in that color. Tell the students to use the same colors that they have on their math bar graph, when creating their graph for weaving so that there is less confusion.

Subject:
Cross-Curricular
Patterns, Functions, and Algebra
STEM/STEAM
Visual Art
Material Type:
Lesson
Author:
Jamie Marquitz
Candice Anthony-Cazenave
Amy Erb
Jessica Brown
12/23/2020
Conditional Remix & Share Permitted
CC BY-NC
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During this lesson, students will work in teams to plan, construct, and test a functional miniature golf sculpture while they explore topics related to collaboration, design thinking, and peer critique. A focus on specific art production skills such as armature building and rendering objects using paper mâché will be explored. The finished artwork will be peer reviewed for creativity, craftsmanship, and challenge.

Subject:
Fine Arts
Visual Art
Material Type:
Activity/Lab
Author:
VDOE Fine Arts
08/29/2022
Conditional Remix & Share Permitted
CC BY-NC-SA
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This lesson sequence offers students and teachers a way to explore their individual identities and sense of belonging through analyzing children’s literature and coding with Scratch. Through read-aloud activities and self-differentiated Scratch projects, students learn about the value of inclusion and explore and express ideas about their personal and social identities. Students will describe environments supportive of diversity, and reflect on their own identity as they create expressive projects about their sense of belonging. This sequence is made up of four lessons, though your students may need additional class time to work on their projects.This lesson sequence is part of CodeVA's committment to the U.S. Department of Education "YOU Belong in STEM" initiative.

Subject:
Algorithms and Programming
Computer Science
English
Visual Art
Material Type:
Lesson
Lesson Plan
Unit of Study
Author:
CodeVA Curriculum
Jasper Gunn
Jon Stapleton
Michelle Pealo
05/16/2023
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CC BY-NC-SA
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Students will be learning how art and engineering intersect by using Tinkercad, 3D modeling software, produced by Autodesk, to create a physical, 3d printed, product. In this Tinkercad introduction project, students will produce a text-based keychain.

Subject:
Computer Science
Visual Art
Material Type:
Activity/Lab
Lesson Plan
Author:
Julia DiOrio
Andrea Lee
James Beckner