In this activity, students will create and share websites designed in the …
In this activity, students will create and share websites designed in the previous Web Design Ideation lesson. They will reflect on their efforts, share assessments of their successes and challenges, and evaluate the affordances and constraints of web design as a problem-solving tool.
The Computer Science Office in Loudoun County Public Schools has developed this …
The Computer Science Office in Loudoun County Public Schools has developed this curriculum integration document to support the integration of the 2017 Virginia Computer Science Standards into core subject areas and beyond. Each CS standard was aligned to up to 3 grade level standards that made natural correlations.Additionally, many activities and resources were included to each standard to support the introduction and integration of the standard. For each of the six strands of the Computer Science Standards of Learning: Computing Systems, Networks and the Internet, Cybersecurity, Data and Analysis, Algorithms and Programming, and Impacts of Computing, we have included tiered support called "Fuel", "Spark", and "Ignite". The "Fuel" is provided to build teacher capacity and students' understanding in understanding the CS SOL. The "Spark" provides a Computer Science integrated experience into a core or speciality subject SOL. The "Ignite" section is where teachers in Loudoun County have the opportunity to share authentic learning experiences and lessons in our LCPS Computer Science Lesson Repository.This document was created as part of the Virginia K-12 Computer Science Pipeline which is partly funded through a GOVA and DHCD grant in partnership with Chesapeake Public Schools, Loudoun County Public Schools, and the Loudoun Education Foundation.
In this lesson sequence, students will work in teams to learn the …
In this lesson sequence, students will work in teams to learn the MakeCode and Micro:Bit Development platform. They’ll develop basic programming skills, implementing input, output, variables, and conditional control structures. At the end of the sequence, students will compete in a “puzzle box” challenge, attempting to create a puzzle using their Micro:Bit, code, and craft supplies and earning points based on how challenging their puzzle is to solve.
In this lesson, students learn the basics of coding for the Micro:Bit …
In this lesson, students learn the basics of coding for the Micro:Bit using the MakeCode development tool. Students will engage in PRIMM cycles, pair programming, and will begin working on the puzzle box they’ll finish in later lessons by building an “unlocking” animation using display output blocks.This lesson is part of the Micro:Bit Puzzle Box four-lesson sequence. Read about the sequence in the sequence overview, linked here.
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