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  • VA.1.CS.AP.3 - The student will use the iterative design process to construct, test, ...
  • VA.1.CS.AP.3 - The student will use the iterative design process to construct, test, ...
First Grade Lesson Materials - Algorithms and Programming
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This is a link to the printable resources to accompany the lesson Algorithms and Programming (link below).

The materials include printable coding cards and math equations for an unplugged math game. The students will work together to create algorithms in order to solve mathematical equations.

Link to Lesson Plan:
https://docs.google.com/document/d/1-eArOYRBrJnFK1Q4tt5fBvwt1wmYoCOMVd8yOWhhM-4/edit?usp=sharing

Subject:
Algorithms and Programming
Computation and Estimation
Computer Science
Mathematics
Number and Number Sense
Material Type:
Activity/Lab
Author:
Anna Nester
Date Added:
09/10/2021
How to Use Bee-Bot
Conditional Remix & Share Permitted
CC BY-NC
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Set students up for programming success by creating a BeeBot anchor chart!These editable instructions will help students identify their role as planner or driver and set clear expectations of how Bee-Bot is used in computer programming. Tips:Introduce Bee-Bot whole classMake sure students understand the importance of the clear (x) button to erase the previous codealways press clear first to signal a new code (like how a capital letter signals the start of a new sentence) Plan the program in developmentally appropriate steps (some students program one step at a time, while others can program to the end goal)Turn the Bee-Bot off and use it as a game piece to write successful algorithmsHave students write their plan, or algorithm, on a whiteboard instead of using the cardsThe Bee-Bot emulator is perfect for guided practice!   

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Teaching/Learning Strategy
Author:
Kim Keith
Date Added:
12/14/2021
Presentation: 5 Goals for Writing an Algorithm
Unrestricted Use
CC BY
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This resource is a 7-slide presentation detailing 5 goals students should have in mind when creating an algorithm. This guide targets younger learners in primary grades. It is available as a PowerPoint and a PDF.5 goals when trying to write an algorithm.● Defining the problem clearly● Breaking the problem down into small, simple parts● Define the solution for each part of the problem● Implementing the solution● Making it efficient (eventually)

Subject:
Algorithms and Programming
Computer Science
Material Type:
Visual Media
Author:
Robert Underwood
Date Added:
04/26/2022
Unplugged Algorithm and Programming Game Explained
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This video helps explain a simple unplugged algorithmic math game. Students will solve a basic addition or subtraction problem, locate the answer on a checker board or premade mat, and write an algorithm using arrow cards to get their pawn to the correct answer.

Link to Lesson:
https://goopenva.org/courses/algoithms-and-programming

Link to materials:
https://goopenva.org/courses/first-grade-lesson-materials-algorithms-and-programming

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Author:
Anna Nester
Date Added:
09/14/2021