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  • VA.5.CS.IC.4 - The student will observe and examine intellectual property rights when...
  • VA.5.CS.IC.4 - The student will observe and examine intellectual property rights when...
ACSE Region III - Technology Evolution Flowchart
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CC BY-NC-SA
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Students will create a flowchart showing the evolution of a specific technology including failed attempts at advancement. This task includes research and understanding the iterative process. Easily differentiated. 

Subject:
Algorithms and Programming
English
Impacts of Computing
Non-fiction
Research
Writing
Material Type:
Lesson Plan
Author:
Casey Holbrook
Amanda Coode
Acse Grant
Date Added:
02/12/2022
CS 5.16 Cyberbullying  Gamilab Game
Unrestricted Use
CC BY
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This is a game from Gamilab where the player navigates across a map by answering questions related to the CS standard 5.16 regarding ethical online communications and cyberbullying.

Subject:
Computer Science
Material Type:
Game
Author:
Dana Smith
Date Added:
12/23/2021
CS Unplugged: Robot Zine
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CC BY-SA
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With advances in AI, it is more important than ever that we consider how humans and computers will interact. How do you want the robots of the future to behave towards you and others? For this activity, students will make a “robot zine” where they will sketch an original robot design, identify how their robot will sense the world around it and write a code of conduct to describe how their robot will interact with humans.

Subject:
Computer Science
Material Type:
Activity/Lab
Author:
Kim Wilkens
Date Added:
03/01/2020
Dealing With Cyberbullying
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CC BY
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This slideshow reviews what Cyberbullying is and a few things that victims and people around them can do to deal with it.

Subject:
Impacts of Computing
Material Type:
Activity/Lab
Author:
Jude Raffeinner
Date Added:
04/18/2022
How Things Have Changed At Home
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CC BY
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This slideshow can be used as a lesson starter about how computers have influenced changes at home. It could be utilized as a whole class activity or as an individual assignment. 

Subject:
Impacts of Computing
Material Type:
Activity/Lab
Author:
Jude Raffeinner
Date Added:
04/28/2022
Responding to Online Behaviors
Conditional Remix & Share Permitted
CC BY-NC
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Students easily identify appropriate and inappropriate online behaviors. This lesson empowers students to collaborate while reviewing strategies to disengage or react when interactions become uncomfortable and potentially unsafe. 

Subject:
Computer Science
Impacts of Computing
Material Type:
Activity/Lab
Lesson Plan
Author:
Kim Keith
Date Added:
12/22/2022
Robots
Unrestricted Use
CC BY
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A lesson plan complete with a video and STEM activity to help students identify the usefullness of Artificial Intelligence with the use of everyday tools. 

Subject:
Impacts of Computing
Material Type:
Activity/Lab
Author:
Barbara Matney
Date Added:
06/28/2022
Solar System Review using SCRATCH
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CC BY
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This lesson plan introduces SCRATCH based coding to help review the Solar System. Students will make a game for their peers to play. 

Subject:
Cross-Curricular
Material Type:
Activity/Lab
Author:
Barbara Matney
Date Added:
06/17/2022
Technology & Culture 5.14
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CC BY
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5.14  The student will give examples and explain how computer science had changed the world and express how computing technologies influence, and are influenced by, cultural practices.Students will research native Americans and their use of technologies on reservations. They will then answer the following questions: What are some of the technologies being used on the reservations?What are technologies native Americans need better access to?Think of a way to help this technological divide with native peoples.

Subject:
Computer Science
Impacts of Computing
Material Type:
Activity/Lab
Unit of Study
Author:
Robert Underwood
Date Added:
05/19/2022