This resource is a remix of the original lesson from Illustrative mathematics https://tasks.illustrativemathematics.org/content-standards/3/MD/C/7/tasks/1990. Suggested …
This resource is a remix of the original lesson from Illustrative mathematics https://tasks.illustrativemathematics.org/content-standards/3/MD/C/7/tasks/1990. Suggested Modifications- I like the original activity in the lesson plan on India's bathroom tile, however, it is crucial to allow students to explore and have a mathematical dialogue as part of the scaffolding process to activate their background knowledge on the content, instead of asking them to directly dive in the computation process. The modification will allow students to have a mathematical discourse about the topic, providing them an opportunity to work in an interactive learning environment with math manipulatives.
I created this game to give my students practice using skip counting, …
I created this game to give my students practice using skip counting, equal groups, repeated addition, and arrays to find the product of a multiplication problem. It is an engaging way to practice sol 3.4a, represent multiplication and division through 10 x 10, using a variety of approaches and models. In this 4-round game, students work in small groups cooperatively. After each round is completed, the student takes the recording sheet to the teacher to be checked. Students shoot a small ball into a trash can, laundry basket, or bucket from lines taped on the floor to earn points for their team. My students are more motivated during team games such as this one. It is a great way for students to work together to practice what they have learned.
This is a remix of Ordering 4-Digit Numbers from Illustrative Mathematics, https://tasks.illustrativemathematics.org/content-standards/tasks/459. The …
This is a remix of Ordering 4-Digit Numbers from Illustrative Mathematics, https://tasks.illustrativemathematics.org/content-standards/tasks/459. The lesson is about ordering a set of 3-digit and 4-digit numbers. The purpose of this task is for students to practice ordering numbers from least to greatest and greatest to least to help support sol 3.1c. Students will play Race to Order Numbers Game in cooperative groups of 3 or 4 with different levels of ability. Cooperative learning is a great strategy that maximizes student learning. Students work together to order numbers that are displayed on the smartboard. Alternatively, if the teacher does not have a smartboard available, he/she can write the numbers on the board. Before playing this game, students need to have knowledge of place value.
I created this game as a place value review for my students. …
I created this game as a place value review for my students. It supports sol 3.1a, read, write, and identify the place and value of each digit in a six-digit whole number. In this 4-round game, students work in small groups cooperatively. After each round is completed, the student takes the recording sheet to the teacher to be checked. Students shoot a small ball into a trash can, laundry basket, or bucket from lines taped on the floor to earn points for their team. This game is very engaging and helped my students practice place value and learn to work together as a team.
This resource can be found in Illustrative Mathematics website. There are a few …
This resource can be found in Illustrative Mathematics website. There are a few modifications that were necessary to support the original lesson. Suggested modifications: Instead of providing with an activity, I strongly suggest activating student's background knowledge with a book on "The Greedy Triangle" by Marilyn Burns which encourages literacy in the curriculum. Students often are motivated to write a children's book or a poem, as it allows them to think outside the box. Secondly, the suggested activities will allow students to explore and have a mathematical dialogue about different polygons, and discourage rote memorization of geometric shapes.
Explore your own straight-line motion using a motion sensor to generate distance …
Explore your own straight-line motion using a motion sensor to generate distance versus time graphs of your own motion. Learn how changes in speed and direction affect the graph, and gain an understanding of how motion can be represented on a graph.
This resource incorporates the 5E instructional model, allowing student engagement and collaboration …
This resource incorporates the 5E instructional model, allowing student engagement and collaboration through an interactive scaffolding activity. The literacy connection section of the resource incorporates literacy across the mathematics curriculum and the design challenge section allows students to think outside the box as they apply their own knowledge, skills, and abilities to elaborate on the final product. Section 1 - The literacy connection section allows teachers to use this activity in a whole class setting and benefits students as it allows them to explore the story sequencing of the lifecycle of the caterpillar in an active and creative environment. This activity encourages active listening skills and student ownership as it encompasses the 5E instructional model. Section 2 - The design challenge is an enrichment activity, where students are able to work as a team and construct an explanation for their design challenge. Allowing student ownership in the early ages of the design model enables student accountability in the learning process. Original resource - This is a remix of The Very Hungry Caterpillar from Illustrative Mathematics resource https://tasks.illustrativemathematics.org/content-standards/tasks/1150.
This resource is a remix of https://goopenva.org/courses/the-water-cycle-game. The water cycle game helps …
This resource is a remix of https://goopenva.org/courses/the-water-cycle-game. The water cycle game helps you learn how water molecules move through various places including rivers, the ocean, the earth’s surface, the atmosphere, and clouds. Actions such as evaporation, runoff, condensation, precipitation, soil absorption, and groundwater expansion move water from one zone to another.Modifications: This game can be played in cooperative groups or use as part of a personalized or blended learning playlist. This game has a lot of visuals and would help for those visual learners to better understand the water cycle process. Another modification would be to ask students to write a reflection about the water cycle in their own words and create a vocabulary bank. This encourages literacy in curriculum allowing students to use complete sentences with appropriate grammatical usage.
This resource is a remix of the original lesson (https://tasks.illustrativemathematics.org/content-standards/tasks/826). As per …
This resource is a remix of the original lesson (https://tasks.illustrativemathematics.org/content-standards/tasks/826). As per Illustrative mathematics, the purpose of this task is for students to see different ways of partitioning a figure into two or more equal shares, by which we mean decomposing the figure into "pieces" with equal area.Suggested modifications -The modifications made to the original resource allows flexibility to teachers in instruction.The lesson plan focuses on helping students understand the idea of equivalent fractions and encourages cooperative learning to have a mathematical discourse about unit fractions.Teachers can incorporate fraction circle manipulatives, that will provide students with a hands-on active learning experience. Enrichment activity- Teachers can use art to allow the student to demonstrate creativity as they learn about fractions. Students can design or illustrate a pattern containing the conceptual concept.
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