Students will listen to the story Two Bad Ants by Chris Van …
Students will listen to the story Two Bad Ants by Chris Van Allsburg and use clues from the text to draw conclusions about the events of the story. Students will create a storyboard to represent the events of the story and use their storyboard to construct a program to sequence Two Bad Ants.
This is a list of basic vocabulary with definitions and/or examples that will …
This is a list of basic vocabulary with definitions and/or examples that will be used in elementary classrooms K-5 when teaching the concepts of algorithms and programming.
Events in computer science are the triggers for making action happen, like …
Events in computer science are the triggers for making action happen, like selecting the play button on any screen. Events in Scratch Jr. are represented by the yellow codes including: the green flag, clicking on a character, bump code and envelopes. The envelopes are the most advanced concept in Scratch Jr. and help with scene transitions and interactions between characters like pacing their conversations.
Students become authors as they use technology to create an ebook to …
Students become authors as they use technology to create an ebook to share with their classmates. Students chose the life cycle of a flowering plant, frog, or butterfly. They review with hands-on resources and peer collaboration. They then use their ipad with the app “Book Creator” to create a book using real life pictures!
This is a lesson plan that correlates with the Computer Science SOL …
This is a lesson plan that correlates with the Computer Science SOL 2.4 where students make their own online storyboard in order to demonstrate how to put a story in a logical sequence and then discuss how that stories are similar to computer programs.
Students will be introduced to computer science words in conjunction with similar …
Students will be introduced to computer science words in conjunction with similar standards already taught in English SOLs. They will see how actions in a plot are similar to events in a code and how cause and effect is similar to events that trigger actions. Prewriting will take place as they create a plan and codes for an Ozobot maze.
Students will review the continents, oceans, and Cardinal directions by traveling across …
Students will review the continents, oceans, and Cardinal directions by traveling across the world using BeeBots (i.e., robots) or grid paper. Students will plan routes to get from one continent to another by making a step-by-step description.
The website, "app.diagrams.net" is an outstanding site for school children to use …
The website, "app.diagrams.net" is an outstanding site for school children to use for creating diagrams such as flowcharts, organizational charts, or sequencing diagrams.In computer science, websites like this are instrumental for artifact planning and creation which is found in multiple grades in the Algorithms and Programming and Data and Analysis strands.
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