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  • VA.CS.8.3 - The student will explain how effective communication between participa...
  • VA.CS.8.3 - The student will explain how effective communication between participa...
ACSE Region III - Exploring CS through Math
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CC BY-NC-SA
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This is a performance task where students explore CS concepts, pseudocode, and flowcharts through the lens of order of operations on day 1 and design a math homework helper app on day 2.

Subject:
Computer Science
Mathematics
Material Type:
Activity/Lab
Lesson
Student Guide
Author:
Jeremy Utt
Acse Grant
Amanda Fair
Kim Wilkens
Date Added:
02/24/2022
Algorithm Picture Lesson
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CC BY-NC
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The goal of this activity is to build critical thinking skills and excitement for Computer Science / Computational Thinking, while laying a foundation of fundamental programming concepts. By scaffolding basic concepts like sequencing and algorithms in an unplugged activity, students who are intimidated by computers can still build a foundation of understanding. In this lesson, students will learn how to develop an algorithm and encode it into a program.By "programming" one another to draw pictures, students experience some of the core concepts of programming in a fun and accessible way. The class will start by having students view a video of a simple program demonstrating how to develop instructions for building a peanut butter and jelly sandwich. Students will start with simple shapes, and progress to the coding of a specific drawing that other students will then try to replicate (“running the program”). If there is a desire to have a more of a Math slant on the lesson, the drawing could take place on graph paper. Students would then use the coordinates to complete the drawing. 

Subject:
Algorithms and Programming
Business and Information Technology
Computer Science
English
Health/Physical Education
Mathematics
Science
Material Type:
Activity/Lab
Lesson
Lesson Plan
Visual Media
Author:
Michael Speidel
Sharon Brandon
Date Added:
10/13/2020
Convex Polygons and Sphero Robots
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CC BY-NC-SA
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Students will program a Sphero robot to travel around the exterior of a convex polygon. Students will then use the information in their code to determine the sum of the interior angles in a convex polygon.

Subject:
Computer Science
Measurement and Geometry
Material Type:
Activity/Lab
Author:
Andrea Lee
Date Added:
10/05/2023
Convex Polygons and Sphero Robots
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students will program a Sphero robot to travel around the exterior of a convex polygon. Students will then use the information in their code to determine the sum of the interior angles in a convex polygon.

Subject:
Computer Science
Material Type:
Activity/Lab
Author:
jDiOrio@ycsd.york.va.us
Date Added:
10/10/2023
Decoding the Periodic Table
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students will code a robotic device to locate elements on the Periodic Table given a specific description of an element.

Subject:
Computer Science
Science
Material Type:
Activity/Lab
Lesson Plan
Author:
Julia DiOrio
Andrea Lee
Lyn Sawyer
Michelle Moses
Date Added:
02/27/2024
Friction Road Racers
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CC BY-NC-SA
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In this lesson, students will experience the force of friction as they use block-based coding to program a Sphero Bot through a maze made up of materials with varying amounts of friction.

Subject:
Computer Science
Force/Motion/Energy
Science
Material Type:
Lesson Plan
Author:
Julia DiOrio
Date Added:
05/04/2023
Investigating Potential and Kinetic Energy
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CC BY-NC-SA
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This lesson is part of the Virginia K-12 Computer Science Pipeline which is partly funded through a GO Virginia grant in partnership with Chesapeake Public Schools, Loudoun County Public Schools, and the Loudoun Education Foundation.  In this lesson, students will create examples of gravitational potential and kinetic energy transformations using Scratch.  

Subject:
Computer Science
Force/Motion/Energy
Material Type:
Activity/Lab
Author:
Adrienne Sawyer
Date Added:
09/23/2020
Newton's Laws of Motion Student Discovery
Unrestricted Use
CC BY
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Students will preform three mini-lab activities with no previous knowledge of Newton's laws of motion. Each lab activity demonstrates one of Newton's laws of motions. Students will write their observations from the three mini-labs and then use these observations later to connect which lab went with which law of motion, after the teacher formally introduces Newton's Laws of Motion.

Subject:
Computer Science
Science
Material Type:
Activity/Lab
Lesson
Lesson Plan
Author:
Samantha Santmyers
Date Added:
07/31/2021
Perspectives on the Dakota Access Pipeline
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CC BY-NC-SA
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Students will investigate the Dakota Access Pipeline and the timeline of events surrounding it. They will collaborate to research the impact this new technology has had, and continues to have, on Native People in that area, as well as create a decision making model to compare and contrast the supporting and opposing perspectives.

Subject:
Algorithms and Programming
American History
Computer Science
Government and Civics
Material Type:
Lesson Plan
Author:
CodeVA Curriculum
Date Added:
11/29/2022