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  • VA.CSF.AP.2 - The student will use the iterative design process to create, test, and...
  • VA.CSF.AP.2 - The student will use the iterative design process to create, test, and...
4.1 Input, Output & Variables Unplugged (ECS+Python)
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In this activity, students will use a model of a computer, taking the form of a sort of board game, to explore writing programs that include input, output, variables, and arithmetic. Students will read, write, and debug pseudocode as they work on solving simple programming problems using manipulatives. This lesson is part of the ECS+Python lesson set, providing supplemental Python curricular material for the Exploring Computer Science curriculum.

Subject:
Algorithms and Programming
Computer Science
Computing Systems
Impacts of Computing
Material Type:
Lesson Plan
Author:
CodeVA Curriculum
Date Added:
12/05/2022
4.3 Input, Output & Variables Project (ECS+Python)
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In this project, students create a program that performs calculations on input values to produce formatted output. Students will choose a project to create from a list of three options, or generate their own option that meets the activity requirements. This lesson is part of CodeVA's ECS+Python lesson set, providing alternative units for the Exploring Computer Science curriculum covering basic Python coding concepts.

Subject:
Algorithms and Programming
Computer Science
Computing Systems
Impacts of Computing
Material Type:
Lesson Plan
Author:
CodeVA Curriculum
Date Added:
12/05/2022
4.5 Conditionals & Randomization Coding Practice (ECS+Python)
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In this lesson, students will explore the “Testing Random Numbers” program to learn how to generate random numbers and use if-statements to make comparisons. Then, they will create a “Roll the Dice Game” to learn how to work conditionals and random numbers. At the end, students will create a simple program applying their knowledge of randomization and conditional control structures. This lesson is part of CodeVA's ECS+Python lesson set, providing alternative units for the Exploring Computer Science curriculum covering basic Python coding concepts.

Subject:
Algorithms and Programming
Computer Science
Impacts of Computing
Material Type:
Lesson Plan
Author:
CodeVA Curriculum
Date Added:
12/05/2022
4.6 Loops & Logic Coding Practice (ECS+Python)
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In this lesson, students will implement Python programs that use “while” loops and logical operations as they consider how they might make their programs more interactive and control the flow of commands in their programs. They’ll read and modify examples, explore the new concepts through paired programming, and complete a short mini-project where they will demonstrate their new skills. This lesson is part of CodeVA's ECS+Python lesson set, providing alternative units for the Exploring Computer Science curriculum covering basic Python coding concepts.

Subject:
Algorithms and Programming
Computer Science
Impacts of Computing
Material Type:
Lesson Plan
Author:
CodeVA Curriculum
Date Added:
12/05/2022
4.7 Conditionals, Randomization & Loops Project (ECS+Python)
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In this lesson, students will implement Python programs that use “while” loops and logical operations as they consider how they might make their programs more interactive and control the flow of commands in their programs. They’ll read and modify examples, explore the new concepts through paired programming, and complete a short mini-project where they will demonstrate their new skills. This lesson is part of CodeVA's ECS+Python lesson set, providing alternative units for the Exploring Computer Science curriculum covering basic Python coding concepts.

Subject:
Algorithms and Programming
Computer Science
Material Type:
Lesson Plan
Author:
CodeVA Curriculum
Date Added:
12/05/2022
Brute Force vs Divide and Conquer Sorting
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 This activity will allow students to compare Brute Force and Divide and Conquer sorting algorithms.This activity will show the sorting process of a Brute Force algorithm and a Divide and Conquer algorithm that is used by a computer when sorting data.

Subject:
Algorithms and Programming
Material Type:
Activity/Lab
Author:
Ronald Sparks
Date Added:
04/18/2022
Caesar Cipher in Python
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This lesson is designed to teach students basic encryption using the Caesar cipher method. This is a simple letter shift cipher that takes a plaintext message and encrypts it into cipher text by shifting each letter of the message by a value between 1 and 25 (1 less than the total number of letters in the English alphabet). This technique was used by Julius Caesar to encrypt messages by shifting each letter of the message by 3 letters. The message would be decrypted by taking each letter and shifting back 3 letters to reveal the plaintext message.

Subject:
Algorithms and Programming
Computer Science
Cybersecurity
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Author:
Ronald Sparks
Date Added:
05/23/2022
Data and Analysis
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This activity allows for students to Identify the quantitative and qualitative benefits of going to collegeUnderstand common costs associated with collegeExplain the difference between sticker price and net price

Subject:
Business and Information Technology
Data and Analysis
Personal Finance
Material Type:
Activity/Lab
Lesson
Author:
CHARISSE WOODWARD
Date Added:
06/10/2022
ECS 1.15-16 Recipes
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In this activity, students will explore computational sequencing (the process of putting specific instructions to be executed by a computer in order) by engaging with recipes. Students will think through how a computer might interpret instructions, create instruction sets based on these insights, and share favorite recipes as they try to arrange instructions in a format that a computer might understand.

Subject:
Algorithms and Programming
Computer Science
Material Type:
Lesson
Lesson Plan
Author:
CodeVA Curriculum
Date Added:
11/17/2022
ECS 2.10-12 Encoding & Decoding Binary
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In this lesson, students will learn about using binary encoding to represent numbers and text. They’ll use several different encoding techniques, and then develop and test their own protocol for encoding other kinds of information into binary.

Subject:
Computer Science
Computing Systems
Data and Analysis
Material Type:
Lesson Plan
Author:
CodeVA Curriculum
Date Added:
12/05/2022
ECS 3.20-21 Semantic Markup
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In this activity, students will write code that includes semantic HTML elements, and explore how semantic HTML helps make HTML easier to read, and increases the accessibility of websites for people who use screen readers and other assistive technologies.

Subject:
Computer Science
Networking and the Internet
Material Type:
Lesson Plan
Author:
CodeVA Curriculum
Date Added:
12/05/2022
How the Enigma Machine worked
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This resource has a YouTube video link and a website link on how the German Enigma Machine worked to encrypt messages during World War II.

Subject:
Algorithms and Programming
Computer Science
Cybersecurity
Data and Analysis
Impacts of Computing
Material Type:
Activity/Lab
Homework/Assignment
Author:
Ronald Sparks
Date Added:
06/14/2022
Iterations Activity
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This is a short activity designed to help students understand more about the iterative process and how to develop algorithms that help define and implement that process.

Subject:
Algorithms and Programming
Material Type:
Activity/Lab
Author:
Matthew Rose
Date Added:
06/30/2022
Lesson D: Phases of Problem Solving
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 Explore the four main phases of the problem-solving process. Analyze a problem and use the steps in the problem-solving process to solve a problem.

Subject:
Computer Science
Material Type:
Activity/Lab
Author:
VCU CISTEME .
Date Added:
03/01/2023