This is an activity demonstrating how pitch varies using water bottles, and …
This is an activity demonstrating how pitch varies using water bottles, and allows students to investigate pitch further with rulers, straws, and water bottles.
Students use a microphone and Vernier LabQuest to record the sound of …
Students use a microphone and Vernier LabQuest to record the sound of a finger-snap echo in a 1-2 meter cardboard tube. Students measure the time for the echo to return to the microphone, and measure the length of the tube. Using their measurements, students determine the speed of sound. While other authors have produced similar labs, this version includes uncertainty analysis consistent with effective measurement technique as presented in the module Measurement and Uncertainty.
Students experience a simulation of echolation, using the sensory method to walk …
Students experience a simulation of echolation, using the sensory method to walk along a path while blindfolded. This relates to the issue of bycatching by fisheries, which they learned about in the associated lesson. Bycatching affects marine animals, especially dolphins, which use echolocation to identify the location of objects in the water, but have difficulty identifying nets, and thus are often caught accidentally. Students learn how echolocation works, why certain animals use it to determine the size, shape and distance of objects, and how humans can potentially take advantage of dolphins' echolocation ability when developing bycatch avoidance methods.
This activity is an experiment where students learn about angles of reflection …
This activity is an experiment where students learn about angles of reflection and use that knowledge to reflect a light beam around obstacles to a target across the classroom.
After the unit on Electricity and Magnetism, students are given the opportunity …
After the unit on Electricity and Magnetism, students are given the opportunity to experience practical applications of the concept as they construct their own headphones and listen to music from their I-pods.
Students learn about sound waves and use them to measure distances between …
Students learn about sound waves and use them to measure distances between objects. They explore how engineers incorporate ultrasound waves into medical sonogram devices and ocean sonar equipment. Students learn about properties, sources and applications of three types of sound waves, known as the infra-, audible- and ultra-sound frequency ranges. They use ultrasound waves to measure distances and understand how ultrasonic sensors are engineered.
Through investigating the nature, sources and level of noise produced in their …
Through investigating the nature, sources and level of noise produced in their environment, students are introduced to the concept of noise pollution. They learn about the undesirable and disturbing effects of noise and the resulting consequences on people's health, as well as on the health of the environment. They use a sound level meter that consists of a sound sensor attached to the LEGO® NXT Intelligent Brick to record the noise level emitted by various sources. They are introduced to engineering concepts such as sensors, decibel (dB) measurements, and sound pressure used to measure the noise level. Students are introduced to impairments resulting from noise exposure such as speech interference, hearing loss, sleep disruption and reduced productivity. They identify potential noise pollution sources, and based on recorded data, they classify these sources into levels of annoyance. Students also explore the technologies designed by engineers to protect against the harmful effects of noise pollution.
Students are introduced to the concept of the image of music. After …
Students are introduced to the concept of the image of music. After listening to a song, they draw images of it by deciding where different musical instruments were placed during recording. They further investigate audio engineering by modeling the position of microphones over a drum set to create a desired musical image.
Students are introduced to various types of hearing impairments and the types …
Students are introduced to various types of hearing impairments and the types of biomedical devices that engineers have designed to aid people with this physical disability.
To further their understanding of sound energy, students identify the different pitches …
To further their understanding of sound energy, students identify the different pitches and frequencies created by a vibrating ruler and a straw kazoo. They create high- and low-pitch sound waves.
Students continue to build a rigorous background in human sensors and their …
Students continue to build a rigorous background in human sensors and their engineering equivalents by learning about electronic touch, light, sound and ultrasonic sensors that measure physical quantities somewhat like eyes, ears and skin. Specifically, they learn about microphones as one example of sound sensors, how sounds differ (intensity, pitch) and the components of sound waves (wavelength, period, frequency, amplitude). Using microphones connected to computers running (free) Audacity® software, student teams experiment with machine-generated sounds and their own voices and observe the resulting sound waves on the screen, helping them to understand that sounds are waves. Students take pre/post quizzes, complete a worksheet and watch two short online videos about "seeing" sound.
Developed by the Science Museum of Western Virginia, this educator outline is …
Developed by the Science Museum of Western Virginia, this educator outline is intended to assist in guiding middle school-aged students through various activities using the Rokit Smart robot kit. The Rokit Smart utilizes Arduino, a widely-used open-source environment for programming that enables users to create interactive electronic objects. Designed through modules, the activities can be grouped to fit after-school, summer camp, or other student enrichment needs.
Students examine the existence of sound by listening to and seeing sound …
Students examine the existence of sound by listening to and seeing sound waves while conducting a set of simple activities as a class or in pairs at stations. Students describe sound in terms of its pitch, volume and frequency. They use this knowledge to discuss how engineers study sound waves to help people who cannot hear or talk.
Students learn the connections between the science of sound waves and engineering …
Students learn the connections between the science of sound waves and engineering design for sound environments. Through three lessons, students come to better understand sound waves, including how they change with distance, travel through different mediums, and are enhanced or mitigated in designed sound environments. They are introduced to audio engineers who use their expert scientific knowledge to manipulate sound for music and film production. They see how the invention of the telephone pioneered communications engineering, leading to today's long-range communication industry and its worldwide impact. Students analyze materials for sound properties suitable for acoustic design, learning about the varied environments created by acoustical engineers. Hands-on activities include modeling the placement of microphones to create a specific musical image, modeling and analyzing a string telephone, and applyling what they've learned about sound waves and materials to model a controlled sound room.
This simulation lets you see sound waves. Adjust the frequency or volume …
This simulation lets you see sound waves. Adjust the frequency or volume and you can see and hear how the wave changes. Move the listener around and hear what she hears.
This simulation lets you see sound waves. Adjust the frequency or volume …
This simulation lets you see sound waves. Adjust the frequency or volume and you can see and hear how the wave changes. Move the listener around and hear what she hears.
Students are introduced to the sound environment as an important aspect of …
Students are introduced to the sound environment as an important aspect of a room or building. Several examples of acoustical engineering design for varied environments are presented. Students learn the connections between the science of sound waves and engineering design for sound environments.
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