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  • VA.SCI.2018.K.2 - The student will investigate and understand that pushes and pulls affe...
Bowl-a-Rama
Unrestricted Use
Public Domain
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Students determine if a design solution works as intended to change the speed or direction of an object with a push or pull by designing and creating a ramp.  They test their design, make improvements and redesign their ramp before retesting.  They graph their data to determine which ramp makes their ball hit their intended target.

Subject:
Mathematics
Science
Material Type:
Lesson Plan
Provider:
VDOE
Author:
Bambi Feigner
Date Added:
09/20/2023
PAGE ACSE - Cybersecurity
Conditional Remix & Share Permitted
CC BY-NC-SA
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This lesson will help teach students the importance of internet safety and ways that students can stay safe online.  The students will also play various games to learn this concept.  The students will play a game with magnets that teaches the concept of pushing/pulling (attract/repel) while learning internet safety.  

Subject:
Computer Science
Cross-Curricular
Cybersecurity
Force/Motion/Energy
Science
Material Type:
Activity/Lab
Interactive
Lecture
Lesson
Lesson Plan
Teaching/Learning Strategy
Author:
Michelle Garber
Date Added:
03/11/2024
PAGE ACSE -Troubleshooting and Problem Solving with Technology and Car Building
Conditional Remix & Share Permitted
CC BY-NC-SA
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Do you like to  troubleshoot and solve problems yourself?  This lesson will teach you to solve problems on your technology devices and to create cars by using troubleshooting and problem solving as well.

Subject:
Computer Science
Computing Systems
Cross-Curricular
Force/Motion/Energy
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Lesson
Author:
Date Added:
11/14/2023
PAGE ACSE -Troubleshooting and Problem Solving with Technology and Car Building
Conditional Remix & Share Permitted
CC BY-NC-SA
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Problem solving can be so much fun when you are building cars!  Let’s learn to troubleshoot on our computers and use those skills to create a working, rolling, car!

Subject:
Computer Science
Computing Systems
Cross-Curricular
Force/Motion/Energy
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Jennifer Plum
Date Added:
01/08/2024
What makes things move?
Conditional Remix & Share Permitted
CC BY-NC-SA
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This activity is an inquiry approach to teaching what force is. Students will learn what push, pull, gravity, and friction are.

Subject:
Force/Motion/Energy
Science
Material Type:
Activity/Lab
Provider:
Science Education Resource Center (SERC) at Carleton College
Provider Set:
Pedagogy in Action
Author:
Theresa Porter
Date Added:
05/29/2019
What makes things move? Remix
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students investigate pushes and pulls in class as well as on the playground.  They apply their knowledge as they design, test, and present a solution to either change the direction or speed of an object.  

Subject:
Force/Motion/Energy
Material Type:
Activity/Lab
Author:
Adrienne Sawyer
Date Added:
06/15/2020