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  • VA.SS.G3.2 - The student will explain how the contributions of ancient China and Eg...
ACSE Region III-Computing Technologies based on Ancient Cultures
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CC BY
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Students will work in teams or individually to create a new technology that will change the world and be able to connect it to a technological influence from Ancient China or Egypt. 

Subject:
Impacts of Computing
Material Type:
Lesson Plan
Author:
Ms. Coates
Latrice Knight
Dawn Hillis
Estela White
Acse Grant
Laura Michaels
Date Added:
04/24/2023
Egypt: Interactive Exploration - Virginia Museum of Fine Arts
Only Sharing Permitted
CC BY-NC-ND
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Who were the ancient Egyptians? Explore objects from ancient Egypt to discover how the Egyptians lived and what they believed in this Interactive Exploration featuring works of art from the VMFA's collection.

This resource consists of background information on Egyptian geography and climate, Egyptian life and society, role of the pharaoh, the purposes of ancient art, the role of scribes, hieroglyphics, the afterlife and mummification, Nubia (Egypt's southern neighbor), comparisons/contrasts to art from other parts of Africa, and a discussion on the legacy of Egyptian art (Egyptomania).

Woven throughout the informational narrative are several different types of looking, thinking and learning activities, all of which call on students' observation and critical thinking skills as they closely examine selected art and artifacts. Reflection questions that encourage deep thinking are featured, along with clickable popups on images that further explain Egyptian art and society. Activities like "Look At This," "What's the Story," "Be the Scribe," will bring student engagement, reflection, and critical and creative thinking to any ancient Egypt lesson!

Subject:
Fine Arts
History/Social Sciences
Visual Art
World History
Material Type:
Interactive
Provider:
Virginia Museum of Fine Arts (VMFA)
Author:
Virginia Museum of Fine Arts
Date Added:
01/22/2021
The Egyptian Barter Game
Conditional Remix & Share Permitted
CC BY-NC
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The Egyptian Barter Game is a lesson designed to get students active in the classroom while learning about Egyptian culture and the barter system. It is a card game (using homemade cards and other materials) which should be played more than once so students can consider their strategies used to barter their "haves" for their "needs." It should not be students' first introduction to Egyptian culture but should come after some exposure to what life was like in ancient Egypt. Addresses Virginia SOL: HSS.2.9, HSS.3.2, HSS.3.8, HSS.3.9

Subject:
Economics
History/Social Sciences
World History
Material Type:
Activity/Lab
Game
Date Added:
04/11/2019
The Egyptian Barter Game
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

The Egyptian Barter Game is a lesson designed to get students active in the classroom while learning about Egyptian culture and the barter system. It is a card game (using homemade cards and other materials) which should be played more than once so students can consider their strategies used to barter their "haves" for their "needs." It should not be students' first introduction to Egyptian culture but should come after some exposure to what life was like in ancient Egypt. Addresses Virginia SOL: HSS.2.9, HSS.3.2, HSS.3.8, HSS.3.9

Subject:
Economics
History/Social Sciences
World History
Material Type:
Activity/Lab
Game
Date Added:
11/06/2019
The Egyptian Barter Game
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

The Egyptian Barter Game is a lesson designed to get students active in the classroom while learning about Egyptian culture and the barter system. It is a card game (using homemade cards and other materials) which should be played more than once so students can consider their strategies used to barter their "haves" for their "needs." It should not be students' first introduction to Egyptian culture but should come after some exposure to what life was like in ancient Egypt. Addresses Virginia SOL: HSS.2.9, HSS.3.2, HSS.3.8, HSS.3.9

Subject:
Economics
History/Social Sciences
World History
Material Type:
Activity/Lab
Game
Date Added:
03/11/2020
Extremely CUTE ANIMALS Operating HEAVY MACHINERY (3rd grade-Literacy, Science, Social Studies & Art)
Unrestricted Use
CC BY
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Teachers will be able to use this lesson virtually or in person! This Google Slide deck lesson can also be downloaded as a PowerPoint! Speaker notes are included which make it easy for teachers or substitutes to teach this lesson! Read Aloud: Extremely Cute Animals Operating Heavy Machinery *Literacy Objectives: 3.2d) Organize ideas sequentially or around major points of information using appropriate facts and relevant details *3.5 h) Draw conclusions using the text for support. i) Identify the conflict and resolution *Science: VA SOL 3.2: Simple machines and how they help us change the direction or size of a force. *Social Studies: VA SOL 3.1f: Relationships with multiple causes & effects. 3.1g: Making connections across time & place. 3.2: explain how the contributions of ancient Egypt have influenced the present world in terms of architecture, inventions, the calendar, and written language. Hampton Oaks Elementary School (Kari Nugent, Annie Schmidt, Lindsey Bruce, Melissa DiAscro, & Rebecca Fausett)

Subject:
Cross-Curricular
Material Type:
Lesson
Author:
Katherine Nugent
Date Added:
04/19/2021
Making Ancient Egypt Safe
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students will be able to distinguish between weak and strong passwords and how passwords could have looked in Ancient Egypt!  Using the stamps, hieroglyphics stamps, magnetic letters, and papyrus paper, the students will be able to create passwords.  Dive into the differences in Ancient Egypt and today and learn how to keep your information safe!

Subject:
Computer Science
Cybersecurity
Social Sciences
Material Type:
Activity/Lab
Lesson Plan
Author:
Brooke Atwood
Date Added:
02/13/2024
PAGE ACSE -  Ancient People with Virtual Reality
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students will be immersed in a part of each of the 5 ancient civilizations and learn about either architecture or daily life using a VR headset and Youtube App.

Subject:
Computer Science
Cross-Curricular
History/Social Sciences
Impacts of Computing
STEM/STEAM
World History
Material Type:
Activity/Lab
Interactive
Simulation
Author:
Nichole Brumfield
Date Added:
03/28/2024
PAGE ACSE -  Building Passwords as strong as the Great Wall of China
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this lesson we will discuss the story of  The Three Little Pigs and the types of houses that they built.  Which ones were stronger and why?   How do people protect themselves?  In Ancient China they used a wall. Did that wall protect them?  How?  What are other ways people protect themselves?  In today’s world we need to protect ourselves using strong passwords.  How do we make a strong password?  Today you will build a strong password.  Then you will build a great wall that is as strong as the password that you created!

Subject:
Computer Science
Cross-Curricular
Cybersecurity
History/Social Sciences
STEM/STEAM
World History
Material Type:
Activity/Lab
Lesson
Lesson Plan
Reading
Author:
Tricia Nesselrodt
Date Added:
03/13/2024
World History I - Compare & Contrast (5 Venn Diagrams)
Unrestricted Use
Public Domain
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Interactive Google Slides - Drag and drop venn diagram activities that can also print off as worksheets. Includes Answer Keys!Venn Diagrams Included:Paleolithic v. Neolithic ErasEgypt v. MesopotamiaHinduism v. BuddhismAthens v. SpartaMayans, Incas, & Aztecs matching 

Subject:
History/Social Sciences
Humanities
Social Sciences
World History
Material Type:
Activity/Lab
Homework/Assignment
Interactive
Author:
Haley Taylor
Date Added:
07/27/2022