third grade lesson connecting coding skills with decomposing multi step math problems
- Subject:
- Algorithms and Programming
- Material Type:
- Activity/Lab
- Author:
- ANGELA PATTON
- Date Added:
- 12/21/2021
third grade lesson connecting coding skills with decomposing multi step math problems
Students will apply problem solving skills to decompose a multi-step word problem into smaller chunks. Students will color-code information to determine “step 1” and “step 2” and organize their information and work into a chart. Students will have the opportunity to extend their skills with more challenging problems or be remediated by the teacher.
Students will take the role of a PSA (Public Service Announcement) team, creating a visual presentation of a problem using thinking maps/graphic organizers, and presenting potential research-based solutions for a problem. Students will have three different problems to choose from (Ocean plastic, head injuries in football, and too much testing in schools), each with a scaffolded set of resources for them to choose from in order to aid in research and information gathering.
Students will make tasks (party planning, building a tower, writing a story) easier by breaking the problems down into manageable chunks. Students will also break down words into root words and affixes.
In this lesson, students will be introduced to the idea of decomposition. Specifically the lesson caters to math word problems, but could be easily modified to any subject (as found in the modificaitons section of the lesson plan). Students will engage with each other and the vocab to work through an easy process to decompose word problems into manaeagable pieces as a strategy to solve. All activities are low prep and can be modified to your needs. This can be a stand alone lesson or expanded by using Part 2 and Part 3 to deepen understanding through coding activities.
This lesson expands upon the ideas of decomposition by using GameChangineer to incorporate commands to create a coded mini game from decomposing word problems. Students will assist the teacher in this guided lesson on how to create commands and use the website before engaing independently in Part 3. Activities are low prep with modifications included, but do require organized planning to implement effectively. If you have not done a lesson on decomposition, it is suggested you use Part 1 to help student's gain the necessary understandings of the processes used in this lesson.
This is the final part of an extended lesson on decomposition. Students will create a word problem to decompose and then use GameChangineer to create a mini game that is reflective of the word problem and its solution. Students will be using the plan, design, and review process thourhgout their creations. A rubric and self reflection tool for the final products are included. Activities are low prep with modifications included, but do require organized planning to implement effectively. If you have not done a lesson on decomposition, it is suggested you use Part 1 to help student's gain the necessary understandings of the processes used in this lesson. If you have not done a lesson on writing commands and using GameChangineer, it is suggested you use Part 2 before implementing this independent activity.
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This is a "remix" of a previous resource: https://goopenva.org/courses/a-defense-of-the-electoral-college
It has been remixed to add a visual map and additional student questions.
Sequencing is a skill that is important in many content areas as well as computer science. After listening to a well known story such as The 3 Little Pigs or The 3 Bears and Goldilocks, students will demonstrate an understanding of sequence by drawing the beginning, middle and end of the story and labeling it with b for beginning, m for middle, and e for ending.
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This lesson has been slightly adapted from the original version from Code.org. All the links and copyright information are included in the lesson. The teacher is able to use the original or the premade materials from this document.
Have fun!
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