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Micro:Bit Puzzle Box Lesson Sequence (ECS+Micro:Bit)
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In this lesson sequence, students will work in teams to learn the MakeCode and Micro:Bit Development platform. They’ll develop basic programming skills, implementing input, output, variables, and conditional control structures. At the end of the sequence, students will compete in a “puzzle box” challenge, attempting to create a puzzle using their Micro:Bit, code, and craft supplies and earning points based on how challenging their puzzle is to solve.

Subject:
Algorithms and Programming
Computer Science
Material Type:
Lesson Plan
Author:
CodeVA Curriculum
Date Added:
09/27/2023
NASA eClips Real World:  Food Security -- Monitoring Crops from Space
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Public Domain
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NASA eClips Real World:  Food Security -- Monitoring Crops from SpaceVideo Description:  Discover how NASA's Earth-observing satellites gather data to monitor food growth. Dr. Inbal Becker-Reshef describes how mathematics is used to interpret satellite data and describe vegetation and crop yield. Dr. Hannah Kerner shares how algorithms and models use NASA data to describe and predict food supply and food shortages. This work through NASA Harvest provides tools for farmers and governments to describe and predict food security worldwide. Video Length:  5:25.NASA eClipsTM is a suite of online student-centered, standards-based resources that support instruction by increasing STEM literacy in formal and nonformal settings.  These free digital and downloadable resources inform and engage students through NASA-inspired, real-world connections.NASA eClips Real World segments (grades 6-8) connect classroom mathematics to 21st Century careers and innovations.  They are designed for students to develop an appreciation for mathematics through real-world problem solving.

Subject:
Agricultural Education
Data and Analysis
Earth Resources
Mathematics
STEM/STEAM
Science
Material Type:
Visual Media
Author:
Betsy McAllister
Date Added:
02/28/2022
NASA eClips Real World:  From Idea to Physical Prototype
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Public Domain
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Video Description:  At NASA everything begins with an idea. Physical models help NASA engineers and technicians test those ideas before building full-scale versions. Learn more about the important role physical modeling, building prototypes and mathematics play in engineering solutions.  Video Length:  3:11.NASA eClipsTM is a suite of online student-centered, standards-based resources that support instruction by increasing STEM literacy in formal and nonformal settings.  These free digital and downloadable resources inform and engage students through NASA-inspired, real-world connections.NASA eClips Real World segments (grades 6-8) connect classroom mathematics to 21st Century careers and innovations.  They are designed for students to develop an appreciation for mathematics through real-world problem solving.

Subject:
Algorithms and Programming
Computer Mathematics
Computer Science
Impacts of Computing
Mathematics
Measurement and Geometry
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Visual Media
Author:
Betsy McAllister
Date Added:
03/01/2022
Rokit Smart Curriculum: Module 1: Introduction to CS and Coding
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CC BY-NC
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Developed by the Science Museum of Western Virginia, this educator outline is intended to assist in guiding middle school-aged students through various activities using the Rokit Smart robot kit. The Rokit Smart utilizes Arduino, a widely-used open-source environment for programming that enables users to create interactive electronic objects.  Designed through modules, the activities can be grouped to fit after-school, summer camp, or other student enrichment needs.  

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Author:
Science Museum of Western Virginia
Date Added:
10/06/2021
Rokit Smart Curriculum: Module 2: Sounds, Functions, Loops
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Developed by the Science Museum of Western Virginia, this educator outline is intended to assist in guiding middle school-aged students through various activities using the Rokit Smart robot kit. The Rokit Smart utilizes Arduino, a widely-used open-source environment for programming that enables users to create interactive electronic objects.  Designed through modules, the activities can be grouped to fit after-school, summer camp, or other student enrichment needs.  

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Author:
Science Museum of Western Virginia
Date Added:
10/06/2021
Rokit Smart Curriculum: Module 3: Sensors
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CC BY-NC
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Developed by the Science Museum of Western Virginia, this educator outline is intended to assist in guiding middle school-aged students through various activities using the Rokit Smart robot kit. The Rokit Smart utilizes Arduino, a widely-used open-source environment for programming that enables users to create interactive electronic objects.  Designed through modules, the activities can be grouped to fit after-school, summer camp, or other student enrichment needs.  

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Author:
Science Museum of Western Virginia
Date Added:
10/06/2021
Rokit Smart Curriculum: Module 4: Project
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Developed by the Science Museum of Western Virginia, this educator outline is intended to assist in guiding middle school-aged students through various activities using the Rokit Smart robot kit. The Rokit Smart utilizes Arduino, a widely-used open-source environment for programming that enables users to create interactive electronic objects.  Designed through modules, the activities can be grouped to fit after-school, summer camp, or other student enrichment needs.  *Module 4 is meant to be done after Modules 1-3 are completed. 

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Author:
Science Museum of Western Virginia
Date Added:
10/06/2021
Scientific Method: Paper Towel Absorbency
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CC BY
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This activity can be used as an introduction to using the scientific method. It is relevant at all intermediate and high school levels( 6-12). Paper towels are used to introduce the basic steps of the scientific method and how it can be used to determine which type of paper towel is the most absorbent. Students will then use the scientific method to evaluate another property of the paper towel (e.g., strength, softness, etc).

Subject:
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Date Added:
08/25/2020
Scientific Method: Paper Towel Absorbency
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CC BY
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This activity can be used as an introduction to using the scientific method. It is relevant at all intermediate and high school levels( 6-12). Paper towels are used to introduce the basic steps of the scientific method and how it can be used to determine which type of paper towel is the most absorbent. Students will then use the scientific method to evaluate another property of the paper towel (e.g., strength, softness, etc).

Subject:
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Date Added:
08/27/2020
Scientific Method: Paper Towel Absorbency
Unrestricted Use
CC BY
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This activity can be used as an introduction to using the scientific method. It is relevant at all intermediate and high school levels( 6-12). Paper towels are used to introduce the basic steps of the scientific method and how it can be used to determine which type of paper towel is the most absorbent. Students will then use the scientific method to evaluate another property of the paper towel (e.g., strength, softness, etc).

Subject:
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Date Added:
11/26/2019
Scientific Method: Paper Towel Absorbency
Unrestricted Use
CC BY
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This activity can be used as an introduction to using the scientific method. It is relevant at all intermediate and high school levels( 6-12). Paper towels are used to introduce the basic steps of the scientific method and how it can be used to determine which type of paper towel is the most absorbent. Students will then use the scientific method to evaluate another property of the paper towel (e.g., strength, softness, etc).

Subject:
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Date Added:
08/25/2020
Simple Lab Report for Experimental Design
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Here is a simple lab report that can be used in any science class (6-12). The report is designed to help students identify hypotheses, independent and dependent variables, controls, constants, and to analyze experiments. I have also included tips on a simple way to teach your students to identify the IV and DV through a "cave man hypothesis" and how to teach controls with less confusion.

Subject:
Science
Material Type:
Activity/Lab
Homework/Assignment
Lecture
Lecture Notes
Lesson
Student Guide
Teaching/Learning Strategy
Date Added:
12/24/2019
Solving Equations using an Interactive Balance Scale (Math SOL 6th and 7th)
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CC BY-SA
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Explore what it means for a mathematical statement to be balanced or unbalanced by interacting with objects on a balance. Discover the rules for keeping it balanced. Collect stars by playing the game!

Subject:
Mathematics
Patterns, Functions, and Algebra
Material Type:
Activity/Lab
Interactive
Simulation
Date Added:
11/08/2019
Solving Variable Proportions
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This lesson is a Jamboard of solving for the variable with proportions.  Students use the Desmos calculator.  Students use cross multiplying and dividing to find the variable.

Subject:
Mathematics
Material Type:
Activity/Lab
Author:
Elsie Owens
Date Added:
05/04/2022
Turtle Polygon Flowers
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CC BY
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Students will create flowers using polygons with 3-10 sides, classify and arrange them, based on different attributes (SOL CS 4.5).  This activity would be done with 4th graders,  but it could be modified for 3rd or 5th grades. The students would work both individually and collaboratively.

Subject:
Computer Science
Mathematics
Material Type:
Activity/Lab
Author:
Jude Raffeinner
Date Added:
12/29/2021
Where Am I? 5 Geographic Regions of North America
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Students will apply their knowledge of the characteristics of the five major regions to create if-statements. As a warm-up students will complete a table using IF statements.During student-facing project, students will:Create 2-3 additional variables within the conditions chart that will direct the flow to determine the correct region.Record responses provided by their partner on an excel spreadsheet.Students will use responses provided to draw a conclusion of which region their partner is “located”. 

Subject:
Algorithms and Programming
Computer Science
Data and Analysis
Material Type:
Lesson Plan
Author:
CodeVA Curriculum
Date Added:
11/30/2022