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  • VA.CS.8.1 - The student will construct programs to accomplish a task as a means of...
Coding Kitchen Safety
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This lesson is designed to engage students in a meaningful and fun coding experience, while investigating sanitation practices, food, and kitchen safety. Students will create an animated story using block-based coding in Scratch. This overarching lesson idea (research – storyboard – code) can be applied to any subject.

Subject:
Computer Science
Family and Consumer Sciences
Material Type:
Activity/Lab
Lesson
Author:
Julia DiOrio
Date Added:
05/19/2023
Convex Polygons and Sphero Robots
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Students will program a Sphero robot to travel around the exterior of a convex polygon. Students will then use the information in their code to determine the sum of the interior angles in a convex polygon.

Subject:
Computer Science
Measurement and Geometry
Material Type:
Activity/Lab
Author:
Andrea Lee
Date Added:
10/05/2023
Convex Polygons and Sphero Robots
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Students will program a Sphero robot to travel around the exterior of a convex polygon. Students will then use the information in their code to determine the sum of the interior angles in a convex polygon.

Subject:
Computer Science
Material Type:
Activity/Lab
Author:
jDiOrio@ycsd.york.va.us
Date Added:
10/10/2023
Creating a Formula Calculator
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This resource will show how to teach your students to make their own "formula calculator" using Java programming, and it has handouts for your students or your own use. It is ideal for Grade 7 and Grade 8 Math.The video in this resource walks you through the steps to teach your students to program their "formula calculator" using Java programming after they have been taught about geometric formulas. They can then use their calculator to help them solve their math problems. It will reinforce critical thinking skills and create a deeper understanding of how the formulas work.Students can use any Java IDE or even an online IDE. The lesson can be customized based on your familiarity with Java and your students' computer skills.The handouts show how to use arithmetic operators in Java as well as some Math class methods that will be helpful. The attached program can be used as a starting point for their programs. 

Subject:
Algorithms and Programming
Computer Science
Mathematics
Measurement and Geometry
Material Type:
Activity/Lab
Lesson Plan
Author:
Tara Williams
Date Added:
07/30/2021
Decoding the Periodic Table
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Students will code a robotic device to locate elements on the Periodic Table given a specific description of an element.

Subject:
Computer Science
Science
Material Type:
Activity/Lab
Lesson Plan
Author:
Julia DiOrio
Andrea Lee
Lyn Sawyer
Michelle Moses
Date Added:
02/27/2024
FUNctions!
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The goal of this activity is to solidify students' understanding of functions: Input/Independent Variable/Domain → Output/Dependent Variable/Range in math and relate that to functions in CS.

Subject:
Algorithms and Programming
Material Type:
Activity/Lab
Author:
Kim Wilkens
Date Added:
07/19/2020
Friction Road Racers
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In this lesson, students will experience the force of friction as they use block-based coding to program a Sphero Bot through a maze made up of materials with varying amounts of friction.

Subject:
Computer Science
Force/Motion/Energy
Science
Material Type:
Lesson Plan
Author:
Julia DiOrio
Date Added:
05/04/2023
Game Design in Scratch
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Games have been an integral part of human culture throughout history. They not only entertain, but also inform and change us. Today video games designers bring together art & code to immerse their players in a story. There are video games being created to solve real-world problems and video game players solving scientific mysteries.

Subject:
Computer Science
Cross-Curricular
Material Type:
Activity/Lab
Unit of Study
Author:
Kim Wilkens
Date Added:
07/07/2020
Investigating Potential and Kinetic Energy
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This lesson is part of the Virginia K-12 Computer Science Pipeline which is partly funded through a GO Virginia grant in partnership with Chesapeake Public Schools, Loudoun County Public Schools, and the Loudoun Education Foundation.  In this lesson, students will create examples of gravitational potential and kinetic energy transformations using Scratch.  

Subject:
Computer Science
Force/Motion/Energy
Material Type:
Activity/Lab
Author:
Adrienne Sawyer
Date Added:
09/23/2020
Learning Python 3 Coding With Math 8 -8.1
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Cross curricular lesson plan integrating Computer Science and Mathematics Standards CS 8.1 a-c Mathematics 8.4, 8.9b, 8.10, 8.11b

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
Mathematics
Material Type:
Lesson Plan
Author:
Christy Shepherd
Date Added:
11/05/2022
Perspectives on the Dakota Access Pipeline
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Students will investigate the Dakota Access Pipeline and the timeline of events surrounding it. They will collaborate to research the impact this new technology has had, and continues to have, on Native People in that area, as well as create a decision making model to compare and contrast the supporting and opposing perspectives.

Subject:
Algorithms and Programming
American History
Computer Science
Government and Civics
Material Type:
Lesson Plan
Author:
CodeVA Curriculum
Date Added:
11/29/2022
Remember - Indigenous Perspective on Environmentalism
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CC BY-NC-SA
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This lesson takes students through the examination of the poem Remember and its use of figurative language to set the stage for considering how the physical world around us has changed in the past 50 years. Students research a specific local plant, animal, or element of weather and how it has changed over time, and then use Twine to represent their research in a digital story. This lesson culminates with the discussion of whether or not we are doing a good job of listening to Virginia’s natural elements over the past 50 years. This lesson was created through a partnership between CodeVA and the Virginia Tribal Education Consortium (VTEC). 

Subject:
Algorithms and Programming
Computer Science
English
Geography
History/Social Sciences
Material Type:
Lesson Plan
Author:
CodeVA Curriculum
Date Added:
10/05/2022
Scratch Solar System
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CC BY-NC
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In this lesson students will be able to identify that computers, like the solar system, complete predictable actions based on a set of variables. Students will learn about the solar system via Scratch.  They will explore block coding and computational thinking practices as they utilize Scratch as a tool for creativity, expression and learning about the Solar System. 

Subject:
Algorithms and Programming
Computer Science
Earth and Space Systems
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Lecture Notes
Lesson
Simulation
Author:
Michael Speidel
Sharon Brandon
Date Added:
09/30/2020
Virtual Field Trip in Scratch
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This performance task is a computer science (CS) integration project where your students will take you on a virtual field trip. It can be to a museum, a historical site, a modern destination, a book, a planet or really anywhere. Along the way, they will incorporate CS concepts into their projects including sequences, conditionals, and events to add interactivity. This is a great project for students to share their research and learning from a wide variety of subject areas like social studies, language arts, world languages, history, etc. This unit includes 5th grade standards for the Virginia CS Standards of Learning, but it can easily be adapted for younger and older students. The latest resources for this project can be found at https://sites.google.com/virginia.edu/virtualfieldtrip/resources.

Subject:
Computer Science
Cross-Curricular
Material Type:
Activity/Lab
Lesson Plan
Author:
Kim Wilkens
Date Added:
06/27/2020