Students determine if a design solution works as intended to change the …
Students determine if a design solution works as intended to change the speed or direction of an object with a push or pull by designing and creating a ramp. They test their design, make improvements and redesign their ramp before retesting. They graph their data to determine which ramp makes their ball hit their intended target.
Let’s learn circuit knowledge while playing! Students will have access to a …
Let’s learn circuit knowledge while playing! Students will have access to a variety of electronic components (kits) to design, assemble and troubleshoot different types of circuit designs. Will you sound a horn, blow a small fan, operate a speaker or make a traffic light? The possibilities are endless!
Let’s graph our favorite holiday and learn about each other! This lesson …
Let’s graph our favorite holiday and learn about each other! This lesson introduces holidays and then allows children to choose their favorite and graph that information as a whole class.
Do you like to troubleshoot and solve problems yourself? This lesson will …
Do you like to troubleshoot and solve problems yourself? This lesson will teach you to solve problems on your technology devices and to create cars by using troubleshooting and problem solving as well.
Problem solving can be so much fun when you are building cars! …
Problem solving can be so much fun when you are building cars! Let’s learn to troubleshoot on our computers and use those skills to create a working, rolling, car!
Take the “User Friendly” approach to increase your students' knowledge of computing …
Take the “User Friendly” approach to increase your students' knowledge of computing systems with this simple and fun lesson. Students will be able to identify basic computer components, compare hardware vs software, and troubleshoot simple problems when using their tablets.
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