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  • VA.7.CS.CSY.1 - The student will design projects that use computing devices to collect...
  • VA.7.CS.CSY.1 - The student will design projects that use computing devices to collect...
Coding Kitchen Safety
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CC BY-NC-SA
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This lesson is designed to engage students in a meaningful and fun coding experience, while investigating sanitation practices, food, and kitchen safety. Students will create an animated story using block-based coding in Scratch. This overarching lesson idea (research – storyboard – code) can be applied to any subject.

Subject:
Computer Science
Family and Consumer Sciences
Material Type:
Activity/Lab
Lesson
Author:
Julia DiOrio
Date Added:
05/19/2023
Emerging Technologies
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CC BY-NC-SA
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Students will develop a website to gain and provide an awareness of the emerging technologies and careers related to the internet in today’s world, through research and group presentations of the website(s).

Subject:
Computer Science
Impacts of Computing
Material Type:
Lesson Plan
Author:
Coris Thompson
Date Added:
12/14/2021
Grade 7 Computing Systems & Networks and the Internet Notes
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CC BY-NC-ND
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This resource is a fill-in-the-blank notes set is for Grade 7 Computing Systems & Networking and the Internet strands. The information is taken directly from the Curriculum Framework's context of the standard. Answer key included.

Subject:
Computer Science
Computing Systems
Networking and the Internet
Material Type:
Homework/Assignment
Lecture Notes
Lesson
Author:
Kelly Odom
Date Added:
03/31/2022
Minecraft Colonial Settlement Lesson
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CC BY-NC
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After completing background research on what it was like to live during the colonial times students will be placed in a Minecraft world where they will have to collaborate with a group of classmates to build a colony that provides food and protection since the game will be played in survival mode.

Subject:
American History
Computer Science
Government and Civics
Virginia History
Material Type:
Activity/Lab
Author:
Michael Speidel
Sharon Brandon
Date Added:
12/21/2020
PAGE ACSE - Changing 3D Proportions
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CC BY
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Students are taking everyday items, describing them, and using the proportions and conversion factors they will create a 3d model to replicate their description and create a 3d printed version. 

Subject:
Computation and Estimation
Computer Science
Computing Systems
Cross-Curricular
English
Mathematics
STEM/STEAM
Writing
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Tristin Hogge
Date Added:
11/04/2024
PAGE ACSE -  The data cycle using hardware and software
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CC BY-NC-SA
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Students will formulate questions that require the acquisition of data. They will collect data and display it in histograms.

Subject:
Computer Science
Computing Systems
Cross-Curricular
Data and Analysis
Mathematics
Probability and Statistics
STEM/STEAM
Material Type:
Lesson
Lesson Plan
Author:
Kristin Vaughn
Date Added:
11/06/2024
Program a Friend
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CC BY
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Lesson Plan for CS 7th grade. OBJECTIVES 1. At the end of this lesson students will be able to create and execute an algorithm that “programs” a partner to move from point A to point B, avoiding obstacles . 2. Students will plan independently and collaboratively to create a program 3. Students will share their pseudocode in Google Classroom or print completed pseudo code. 4. If time allows, students will begin to code their programs using a text based programming language.

Subject:
Algorithms and Programming
Material Type:
Activity/Lab
Author:
Kimberly McCarty
Date Added:
05/26/2022
Remote Robotics
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CC BY-NC
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Following Curiosity and Perseverance on Mars often means roving to places with interesting materials  to study, places away from the initial landing site. In this lesson, students experience the processes involved in engineering a communication protocol. To  reach their goal, students must create a calibrated solution within constraints and  parameters of communicating with a rover on Mars. Students will explore the opportunities and challenges of remote robotics by framing the problem around the idea that scientists and computer scientists must work together to successfully program rovers in remote locations like Mars. Students will also explore the idea that a robot simply follows a set of well defined algorithms.  Students will be provided a set of possible courses that their robot must navigate. Students will code their robot to navigate around the obstacles within the course to arrive at a set location.

Subject:
Computer Science
Earth and Space Systems
STEM/STEAM
Scientific and Engineering Practices
Technology Education
Material Type:
Activity/Lab
Author:
Michael Speidel
Sharon Brandon
Date Added:
12/22/2020
Temperature Sensor using Microbit
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CC BY-NC-SA
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Students are practicing using Scratch programming to program microbit sensors to continually read temperature.  Doing this will familiarize students with the Scratch programming software to program TDS and Temperature sensors for the fishtank in the hallway.

Subject:
Computer Science
Science
Material Type:
Lesson Plan
Author:
Kim Wilkens
Date Added:
07/24/2022
Travel Blog
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CC BY-NC-SA
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Students will publish a class website about visiting a country after completing research on the internet. Students will use a variety of resources to explore how we stay connected globally, as well as look at how technology has changed the way information is shared around the world. Students will describe how their website might be viewed or accessed around the globe and how it might impact those who see it.

Subject:
Computer Science
Computing Systems
Cross-Curricular
English
Material Type:
Lesson Plan
Author:
Adam Wolf
Anna Ronemus
Helen Ames
Stephanie Arrington
Date Added:
12/14/2021