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  • Algorithms and Programming
Least Coinage Program
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CC BY
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This is an assignment for students to write a program in Python that takes an amount in change and tells the user how many of each coin should be given.

Subject:
Algorithms and Programming
Material Type:
Activity/Lab
Author:
Kimberly Emory
Date Added:
05/20/2022
Life Cycle E-Book
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CC BY-NC-SA
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Students become authors as they use technology to create an ebook to share with their classmates. Students chose the life cycle of a flowering plant, frog, or butterfly. They review with hands-on resources and peer collaboration. They then use their ipad with the app “Book Creator” to create a book using real life pictures!

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
Living Systems and Processes
Material Type:
Activity/Lab
Assessment
Reading
Author:
Katherine “Faith” Bailey
Date Added:
11/14/2023
Life Cycle Sequencing
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CC BY
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This lesson can be taught during a science lesson, as it relates to Science K.7b. It also relates to other core curriculum (English K.8e beginning, middle, and end; Science K.1 observing and investigating; Math K.13 patterns; K.9 patterns in nature; History K.1c sequencing events) and could be modified and integrated there, as well.

Subject:
Algorithms and Programming
Computer Science
Material Type:
Lesson
Author:
Keisha Tennessee
Date Added:
09/23/2021
Merge Sort - Unplugged
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CC BY-NC-SA
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This activity will show the sorting process using the Merge Sort Divide and Conquer algorithm that is used by a computer when sorting data without using a computer.

Subject:
Algorithms and Programming
Computer Science
Data and Analysis
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Author:
Ronald Sparks
Date Added:
05/19/2022
Micro:Bit Puzzle Box Lesson Sequence (ECS+Micro:Bit)
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this lesson sequence, students will work in teams to learn the MakeCode and Micro:Bit Development platform. They’ll develop basic programming skills, implementing input, output, variables, and conditional control structures. At the end of the sequence, students will compete in a “puzzle box” challenge, attempting to create a puzzle using their Micro:Bit, code, and craft supplies and earning points based on how challenging their puzzle is to solve.

Subject:
Algorithms and Programming
Computer Science
Material Type:
Lesson Plan
Author:
CodeVA Curriculum
Date Added:
09/27/2023
Middle-Schoolers Coding With Python Part 1 of 3
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CC BY
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The students will copy and paste code snippets from Google Slides and run them on Replit.  After students run the code, they will screenshot the images created using "import Turtle", a graphics program within Python.  These screenshots will be used as a digital greeting card and students will practice composing emails. Lastly, students send/email their created digital artifacts to three of their friends or family members to wish them a "Happy New Year".*The image attached is just a sample and may or may not be what this lessons code creates.

Subject:
Algorithms and Programming
Impacts of Computing
Material Type:
Activity/Lab
Author:
Emily Ball
Date Added:
01/12/2022
Middle-Schoolers Coding With Python Part 2 of 3
Unrestricted Use
CC BY
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The students will copy and paste code snippets from Google Slides and run them on Replit.  After students run the code, they will screenshot the images created using "import Turtle", a graphics program within Python.  These screenshots will be used as a digital greeting card and students will practice composing emails. Lastly, students send/email their created digital artifacts to three of their friends or family members to wish them a "Happy New Year".*The image attached is just a sample and may or may not be what this lessons code creates.

Subject:
Algorithms and Programming
Impacts of Computing
Material Type:
Activity/Lab
Author:
Emily Ball
Date Added:
01/12/2022
Middle-Schoolers Coding With Python Part 3 of 3
Unrestricted Use
CC BY
Rating
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The students will copy and paste code snippets from Google Slides and run them on Replit.  After students run the code, they will screenshot the images created using "import Turtle", a graphics program within Python.  These screenshots will be used as a digital greeting card and students will practice composing emails. Lastly, students send/email their created digital artifacts to three of their friends or family members to wish them a "Happy New Year".*The image attached is just a sample and may or may not be what this lessons code creates.

Subject:
Algorithms and Programming
Material Type:
Activity/Lab
Author:
Emily Ball
Date Added:
01/12/2022
Modeling Friction Using Scratch
Conditional Remix & Share Permitted
CC BY-NC-SA
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This lesson is part of the Virginia K-12 Computer Science Pipeline which is partly funded through a GO Virginia grant in partnership with Chesapeake Public Schools, Loudoun County Public Schools, and the Loudoun Education Foundation. During this lesson, students will create a storyboard and pseudocode which will be used while creating a simulation using Scratch. 

Subject:
Algorithms and Programming
Computer Science
Force/Motion/Energy
Material Type:
Activity/Lab
Author:
Adrienne Sawyer
Date Added:
03/09/2021
Museum Expectations Sort
Conditional Remix & Share Permitted
CC BY-NC
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This lesson reviews citizenship expectations as students effectively communicate in small groups and the whole-class setting to prepare for a trip to the Science Museum! Students analyze and sort behaviors into categories, based on the attributes or actions described while reviewing vocabulary critical to a museum visit. Special thanks to the Science Museum of Western Virginia and the Center for Educational Networks and Impacts at Virginia Tech for their advisement and resource contribution to this lesson. 

Subject:
Algorithms and Programming
Computer Science
English
History/Social Sciences
Reading
Social Sciences
Material Type:
Lesson
Author:
Kim Keith
Date Added:
11/29/2022
Museum of Westward Expansion Inventions
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this lesson, students will create a ‘Museum of Westward Expansion Inventions’ using the platform twinery.org. This tour will include multiple types of links that will be written in code two different ways and citations to photos to prove the veracity of the images students provide. In the end, students will have their own little piece of history with artifacts (images) that are properly cited and linked.

Subject:
Algorithms and Programming
American History
Computer Science
Material Type:
Lesson Plan
Author:
CodeVA Curriculum
Chanda Greco
Date Added:
11/28/2022
NASA eClips Our World:  Where Do Crops Grow?
Unrestricted Use
Public Domain
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Video Description:  Have you ever wondered where food comes from? Learn how Dr. Catherine Nakalembe uses NASA satellite data to show the health and location of crops around Our World. Maps created from these data help people become more food secure. You can help, too. Using the GLOBE Observer App, you can help scientists validate satellite data by describing land covering through the Adopt a Pixel program.  Video Length:  5:23.    NASA eClipsTM is a suite of online student-centered, standards-based resources that support instruction by increasing STEM literacy in formal and nonformal settings.  These free digital and downloadable resources inform and engage students through NASA-inspired, real-world connections.NASA eClips Our World videos (grades 3-5) help students understand the differences between science (the natural world) and engineering (the designed world).  These video segments supplement elementary learning objectives not only in science, technology, engineering and mathematics, but also in reading, writing, visual and performing arts. 

Subject:
Agricultural Education
Algorithms and Programming
Data and Analysis
Earth Resources
Impacts of Computing
STEM/STEAM
Science
Material Type:
Visual Media
Author:
Betsy McAllister
Date Added:
01/19/2022
NASA eClips Real World:  Computer Simulations -- Turning Complex Ideas Into Solvable Equations
Unrestricted Use
Public Domain
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Video Description:  How does NASA test ideas, like the Mars Helicopter, before they are even built? Find out more about this revolutionary helicopter and how NASA uses mathematical modeling to turn complex ideas into solvable equations that help shape future missions. Video Length:  3:20.NASA eClipsTM is a suite of online student-centered, standards-based resources that support instruction by increasing STEM literacy in formal and nonformal settings.  These free digital and downloadable resources inform and engage students through NASA-inspired, real-world connections.NASA eClips Real World segments (grades 6-8) connect classroom mathematics to 21st Century careers and innovations.  They are designed for students to develop an appreciation for mathematics through real-world problem solving.

Subject:
Algorithms and Programming
Computer Mathematics
Computer Science
Impacts of Computing
Mathematics
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Visual Media
Author:
Betsy McAllister
Date Added:
03/01/2022
NASA eClips Real World:  From Idea to Physical Prototype
Unrestricted Use
Public Domain
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Video Description:  At NASA everything begins with an idea. Physical models help NASA engineers and technicians test those ideas before building full-scale versions. Learn more about the important role physical modeling, building prototypes and mathematics play in engineering solutions.  Video Length:  3:11.NASA eClipsTM is a suite of online student-centered, standards-based resources that support instruction by increasing STEM literacy in formal and nonformal settings.  These free digital and downloadable resources inform and engage students through NASA-inspired, real-world connections.NASA eClips Real World segments (grades 6-8) connect classroom mathematics to 21st Century careers and innovations.  They are designed for students to develop an appreciation for mathematics through real-world problem solving.

Subject:
Algorithms and Programming
Computer Mathematics
Computer Science
Impacts of Computing
Mathematics
Measurement and Geometry
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Visual Media
Author:
Betsy McAllister
Date Added:
03/01/2022