Third-grade students will use Bee-Bots to learn about budgeting and economic choices …
Third-grade students will use Bee-Bots to learn about budgeting and economic choices in this two-day activity. On Day 1, students will review their Bee-Bot coding skills and navigate an obstacle course while identifying the activity's input, processor, and output components. On Day 2, students will work in groups to program their Bee-Bots to collect objects with different values while staying within a budget of $10. Students will learn about economic choices, opportunity costs, and computing system components. At the end of the lesson, students will reflect on their choices and challenges and use recording sheets to track their progress. This lesson plan helps students learn essential skills such as opportunity costs, computing systems, problem-solving, critical thinking, and coding in a fun and engaging way.
Create a Beebot Mat for students to practice SOL k.7 The student will …
Create a Beebot Mat for students to practice SOL k.7 The student will recognize the attributes of a penny, nickel, dime, and quarter and identify the number of pennies equivalent to a nickel, a dime, and a quarter.
Beginners' French: Food and Drink The students will learn how to talk …
Beginners' French: Food and Drink
The students will learn how to talk about food in French. In particular, they will learn how to say what food they like and dislike using the verbs aimer (‘to like’), adorer (‘to love’), and préférer (‘to prefer’) and the negative structure ne … pas.
Learn all about your students with this About Me Handout! Teachers can give …
Learn all about your students with this About Me Handout! Teachers can give to students on the first day/week of school. Great for starting conversations, get to know you activities, or just to know about eah student.
This module is designed to guide students in better understanding light. The …
This module is designed to guide students in better understanding light. The students will also understand how light travels and interacts with other materials. The teacher will facilitate students' explorations as they generate a summary of their experiences. Throughout this unit, students will be guided in using practical materials such everyday items found in their classroom and light energy produced by flashlightThe goal of this module is for students to explore light and to better understand how it behaves. This module has been designed for 5th grade students or students who are developmentally ready to explore light. This module could also be used as a review for students in upper grades who need to build their fundamental understanding.
The teacher will review the following concepts from preceding lessons : Digital …
The teacher will review the following concepts from preceding lessons : Digital Safety (1.9) and Personal Information (1.10) . The teacher will introduce Digital Citizenship.
Provides a facilitator's guide, fact sheets, handouts, scenarios, and other resources for …
Provides a facilitator's guide, fact sheets, handouts, scenarios, and other resources for educators to help middle school and high school youth consider digital technology use, online safety, and mental and emotional health.
At the beginning of the lesson, students will have the opportunity for …
At the beginning of the lesson, students will have the opportunity for physical movement during the activator while reviewing the meaning of being a good citizen. Students will engage in collaborative conversations at multiple times to explore and analyze ways they should and should not use technology while at school. These collaborative conversations will allow students to have a stronger understanding of how they should use technology to support their learning before they share what they think is the most important way to be a good citizen while using technology through an independent activity of drawing and labeling.
"This is an assembly-style personal safety presentation for children in grades 3|4|5 …
"This is an assembly-style personal safety presentation for children in grades 3|4|5 featuring the NetSmartzKids characters. Kids will learn about the four NetSmartz rules with a live presenter who engages them through discussion, quizzes and animated videos."
This guided reading of Edgar Allan Poe’s “The Bells” (1848) focuses on …
This guided reading of Edgar Allan Poe’s “The Bells” (1848) focuses on developing student understanding of imagery and other figurative language, strengthening reading comprehension, and strengthening expository and persuasive writing skills.
Students set up an apparatus as shown in the companion document. Using …
Students set up an apparatus as shown in the companion document. Using geometry coupled with Snell's Law, students are able to determine the index of refraction of multiple liquids. .
The Digital Citizenship+ (Plus) Resource Platform (DCPR) (previously called the Digital Literacy …
The Digital Citizenship+ (Plus) Resource Platform (DCPR) (previously called the Digital Literacy Resource Platform (DLRP)) is an evolving collection of learning experiences, visualizations, and other educational resources (collectively referred to as “tools”) designed and maintained by the Youth and Media team at the Berkman Klein Center for Internet & Society at Harvard University. You can you use the DCRP to learn about different areas of youth’s (ages 11-18) digitally connected life, including:
(1) Artificial Intelligence (AI), (2) Civic and Political Engagement, (3) Computational Thinking, (4) Content Production, (5) Context, (6) Data, (7) Digital Access, (8) Digital Economy, (9) Digital (Literacy), (10) Identity Exploration and Formation, (11) Information Quality, (12) Law, (13) Media (Literacy), (14) Positive/Respectful Behavior, (15) Privacy and Reputation, (16) Safety and Well-being, and (17) Security.
These tools aim to empower you with knowledge about connected learning environments and other parts of the digital world so you can make the choices that are right for you. If you are responsible for educating others, these tools can also support you as you teach, parent, or fill other valuable guidance roles. Our goal is to promote the co-creation of trustworthy and supportive digital spaces for all of us.
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