This instructional plan combined Math SOL 3.9c and WIDA English Language Development Standards. The …
This instructional plan combined Math SOL 3.9c and WIDA English Language Development Standards. The lesson includes several activity options. Note: Some images may not appear in the "Overview". To view all images in this instructional plan, click "download" at the bottom of the overview.
I created this board game to give my 2nd grade students review …
I created this board game to give my 2nd grade students review of 3D shapes. They travel through space, trying to make it back to earth. This game supports sol 2.13, identify, describe, compare, and contrast plane and solid figures (circles/spheres, squares/cubes, and rectangles/rectangular prisms. Before playing this game, my students completed activities using manipulatives to identify solid shapes, the number of vertices, edges, and faces, and traced the faces of the cube and rectangular prism in order to build understanding of the relationship between plane and solid figures. My students played this game in small groups of 3-5 students. They take turns rolling a die, jump to the number rolled, and answer the question in the box they land on. My students love to play board games! As a result, they are more attentive and motivated to learn.
My students need lots of practice to master addition with regrouping, so …
My students need lots of practice to master addition with regrouping, so I created this fun game to help them practice. This activity supports sol 3.3b, create and solve single-step and multi-step practical problems involving sums or differences of two whole numbers, each 9,999 or less. The students make a big circle around the room and play a cakewalk style game. When the teacher stops the music, they sit in front of the closest card and add the two numbers. Students use their knowledge of place value and estimation to determine if their answer is reasonable. I created this activity during the week of Halloween so the pumpkins were a big hit with my students who really enjoy movement activities.
This is a performance task where students explore CS concepts, pseudocode, and …
This is a performance task where students explore CS concepts, pseudocode, and flowcharts through the lens of order of operations on day 1 and design a math homework helper app on day 2.
Students will analyze a provided math problem with an incorrect answer (bug). …
Students will analyze a provided math problem with an incorrect answer (bug). Students will demonstrate their understanding of the process by identifying the error, solving the problem correctly and providing an explanation. Math problem solving directly correlates with the step by step process that computer science debugging requires. The purpose of this experience is to provide a jumping off point for a deeper understanding of the Computer Science SOLs. This could be the first time your students are exposed to the vocabulary (algorithm, bug, debugging) and can provide a good foundation of the understanding of the vocabulary in a concrete, low-technology way.
This is a remix of Alike or Different Game from Illustrative Mathematics, https://tasks.illustrativemathematics.org/content-standards/tasks/515. …
This is a remix of Alike or Different Game from Illustrative Mathematics, https://tasks.illustrativemathematics.org/content-standards/tasks/515. The purpose of this activity is to give students practice classifying objects according to one attribute to support sol K.12. The teacher gives each student an object. They travel the room with their hand raised to find another student to compare their object with. They compare to see if the object is alike or different and how (color, size, shape, thickness). They trade objects and travel the room to find someone else to compare with.
Create your own shapes using colorful blocks and explore the relationship between …
Create your own shapes using colorful blocks and explore the relationship between perimeter and area. Compare the area and perimeter of two shapes side-by-side. Challenge yourself in the game screen to build shapes or find the area of funky figures. Try to collect lots of stars!
Build rectangles of various sizes and relate multiplication to area. Discover new …
Build rectangles of various sizes and relate multiplication to area. Discover new strategies for multiplying algebraic expressions. Use the game screen to test your multiplication and factoring skills!
Build rectangles of various sizes and relate multiplication to area. Discover new …
Build rectangles of various sizes and relate multiplication to area. Discover new strategies for multiplying large numbers. Use the game screen to test your problem solving strategies!
"I prefer to think that we arrive at insight by experience..."-Josef Albers Examining …
"I prefer to think that we arrive at insight by experience..."-Josef Albers Examining art with a mathematical lens can help students articulate how they see and understand spatial and numerical relationships. Use this resoure to explore prints by artist and teacher Josef Albers to help students expand their understanding of geometric concepts such as parallel lines, congruent angles, rectangular prisms and more.The resource includes: Short introduction to Albers and his ideas.Examples of Albers works for examination. Suggested open-ended activity for further exploration Discussion prompts This activity can be structured as introductory exploration or informal formative evaluation. Use student ideas generated as a reference and springboard for more formal instruction and problem-solving.
This is a remix of Color Week from Illustrative Mathematics, https://tasks.illustrativemathematics.org/content-standards/tasks/1110. The purpose …
This is a remix of Color Week from Illustrative Mathematics, https://tasks.illustrativemathematics.org/content-standards/tasks/1110. The purpose of this activity is to give students practice in collecting data and answering questions related to the gathered data that is displayed in a picture graph to support sol K.11a and K.11b. Students wear a different color shirt each week to represent the color of the week, collect the data by coloring a shirt, place it on the graph, and count how many were worn of that color.
In this lesson, students will use manipulatives to prove that when comparing …
In this lesson, students will use manipulatives to prove that when comparing fractions, the larger the denominator the larger the piece. Also, when pieces are the same size (the denominator), the numerator denotes how many pieces of that size we have.
In this lesson, students will use manipulatives to prove that when comparing …
In this lesson, students will use manipulatives to prove that when comparing fractions, the larger the denominator the larger the piece. Also, when pieces are the same size (the denominator), the numerator denotes how many pieces of that size. Students will be able to sort fractions quickly by adding the fraction by itself to determine if it is smaller, equal, or larger than ½.
This Desmos activity has students partiiton a fraction into fourths, model a …
This Desmos activity has students partiiton a fraction into fourths, model a fraction, and then determine if the fraction is more than, less than, or equal to 1/2 by looking at the denominator.
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