These slides contain the vocabulary from the Virginia Department of Education
- Subject:
- Algorithms and Programming
- Material Type:
- Lecture Notes
- Author:
- Erika Coble
- Date Added:
- 06/26/2022
These slides contain the vocabulary from the Virginia Department of Education
This game is played the same way you would play hopscotch.
This is a list of basic vocabulary with definitions and/or examples that will be used in elementary classrooms K-5 when teaching the concepts of algorithms and programming.
This lesson is designed to help students pay attention to characteristics of people and of objects. Students wil learn about the uniforms and equipment used by community helpers and about sorting objects by their characteristics.
Ever wonder how a pumpkin grows? Let’s learn about growing pumpkins from seed to fruit! Pumpkins are interesting and fun…let’s learn all about the pumpkin life cycle together and even get our hands dirty as we plant our own seeds and watch the magic happen.
Near? Far? Above? Below? Kindergartners and robots work together to discover the location of people, places, and things!
Near? Far? Above? Below? Kindergartners work together to discover the location of woodland creatures and days of the week.
This sorting activity allows the students to explore several hands-on tasks that will encourage the students to use critical thinking skills to categorize and logically sort items by one or more attributes.
Students will sort colored animal counters into groups by color. Students will then color the correct blocks corresponding to how many colors of each animal they have in a set on a handout.