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  • VA.SCI.2018.K.1.a - The student will demonstrate an understanding of scientific and engine...
Bowl-a-Rama
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Public Domain
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Students determine if a design solution works as intended to change the speed or direction of an object with a push or pull by designing and creating a ramp.  They test their design, make improvements and redesign their ramp before retesting.  They graph their data to determine which ramp makes their ball hit their intended target.

Subject:
Mathematics
Science
Material Type:
Lesson Plan
Provider:
VDOE
Author:
Bambi Feigner
Date Added:
09/20/2023
PAGE ACSE - Circuit Blocks
Unrestricted Use
CC BY
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Let’s learn circuit knowledge while playing!  Students will have access to a variety of electronic components (kits) to design, assemble and troubleshoot different types of circuit designs.  Will you sound a horn, blow a small fan, operate a speaker or make a traffic light?  The possibilities are endless! 

Subject:
Computing Systems
Cross-Curricular
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Shannon Painter
Date Added:
12/29/2023
PAGE ACSE -  Cybersecurity for young children
Conditional Remix & Share Permitted
CC BY-NC-SA
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Do you know what is safe to share online?  Let’s learn about cybersecurity in a fun scientific process that is just right for kindergarten students.

Subject:
Computer Science
Cross-Curricular
Cybersecurity
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Jennifer Plum
Date Added:
02/12/2024
PAGE ACSE -   Data and Analysis- Block, Drop, Spin and Roll Graphing (1-3 Day Lesson)
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this lesson, students will travel to different stations while participating in various graphing activities.  The students will also be creating a whole class survey in one of the stations, where they will be documenting their results and sharing with the whole class when the lesson is complete.

Subject:
Computer Science
Data and Analysis
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Assessment
Game
Interactive
Lecture
Lesson
Lesson Plan
Teaching/Learning Strategy
Author:
Michelle Garber
Date Added:
02/13/2024
PAGE ACSE -  Favorite Holiday Graphing
Conditional Remix & Share Permitted
CC BY-NC-SA
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Let’s graph our favorite holiday and learn about each other!  This lesson introduces holidays and then allows children to choose their favorite and graph that information as a whole class.

Subject:
Computer Science
Cross-Curricular
Data and Analysis
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Jennifer Plum
Date Added:
01/08/2024
PAGE ACSE -  Tower Building using the Scientific Method
Conditional Remix & Share Permitted
CC BY-NC-SA
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Grab your hard hat and tool belt for this lesson, exploring engineering and computer science with the scientific method.

Subject:
Algorithms and Programming
Computer Science
Computing Systems
Cross-Curricular
Matter
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Interactive
Lesson Plan
Author:
Cassandra Seal
Date Added:
11/14/2023
PAGE ACSE -Troubleshooting and Problem Solving with Technology and Car Building
Conditional Remix & Share Permitted
CC BY-NC-SA
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Problem solving can be so much fun when you are building cars!  Let’s learn to troubleshoot on our computers and use those skills to create a working, rolling, car!

Subject:
Computer Science
Computing Systems
Cross-Curricular
Force/Motion/Energy
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Jennifer Plum
Date Added:
01/08/2024
PAGE ACSE -  Using Scientific Practices to Sort Components of Computing Systems, Build and Label a Model of a Laptop Computer and Identify Simple Troubleshooting Solutions When Using Their Tablets.
Conditional Remix & Share Permitted
CC BY-NC-SA
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Take the “User Friendly” approach to increase your students' knowledge of computing systems with this simple and fun lesson. Students will be able to identify basic computer components, compare hardware vs software, and troubleshoot simple problems when using their tablets.

Subject:
Computing Systems
STEM/STEAM
Scientific and Engineering Practices
Material Type:
Game
Interactive
Lesson Plan
Reading
Visual Media
Author:
Lisa Greber
Date Added:
11/11/2023
What if Basic Needs Aren’t Met?
Conditional Remix & Share Permitted
CC BY-NC
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Science Instructional Plans (SIPs) help teachers align instruction with the Science Standards of Learning (SOL) by providing examples of how the content and the scientific and engineering practices found in the SOL and curriculum framework can be presented to students in the classroom.

Subject:
Living Systems and Processes
Science
Material Type:
Lesson
Lesson Plan
Author:
Myra Thayer
Anne Petersen
Gregory MacDougall
Date Added:
01/28/2021