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Computer Science for 7th Grade

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Scratch Solar System
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In this lesson students will be able to identify that computers, like the solar system, complete predictable actions based on a set of variables. Students will learn about the solar system via Scratch.  They will explore block coding and computational thinking practices as they utilize Scratch as a tool for creativity, expression and learning about the Solar System. 

Subject:
Algorithms and Programming
Computer Science
Earth and Space Systems
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Lecture Notes
Lesson
Simulation
Author:
Michael Speidel
Sharon Brandon
Date Added:
09/30/2020
Traceability in Hydroponic Greens
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CC BY-NC-SA
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This activity introduces puts participants in the role of agricultural workers in a fresh produce operation that grows crops in a hydroponic system to sell at grocery stores. As they grow their crops over the course of several weeks, they are responsible for ensuring that the products are safe, delicious, and ready to sell to customers. This activity is part of the Agricultural Cyberbiosecurity Education Resource Collection that contains resources for formal and non-formal agricultural educators working with middle school aged youth. Published as Open Educational Resources, all resources are provided in durable (pdf) and customizable (MS Word) formats. They are hosted on  GoOpenVA in a unique resource collection, Ag Cybersecurity Virginia Tech, at https://goopenva.org/curated-collections/143 and on on Virginia Tech’s stable repository, VTechWorks at https://doi.org/10.21061/cyberbiosecurity

Subject:
Agricultural Education
Cybersecurity
Living Systems and Processes
Scientific and Engineering Practices
Material Type:
Lesson Plan
Author:
Ag Cybersecurity Virginia (VT)
Date Added:
10/30/2023
Travel Blog
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CC BY-NC-SA
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Students will publish a class website about visiting a country after completing research on the internet. Students will use a variety of resources to explore how we stay connected globally, as well as look at how technology has changed the way information is shared around the world. Students will describe how their website might be viewed or accessed around the globe and how it might impact those who see it.

Subject:
Computer Science
Computing Systems
Cross-Curricular
English
Material Type:
Lesson Plan
Author:
Adam Wolf
Anna Ronemus
Helen Ames
Stephanie Arrington
Date Added:
12/14/2021
Unmanned Crime Scene Exploration
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Students will program Sphero RVR+ robots to explore a mock crime scene to determine if it is safe for humans to investigate without destroying evidence or running into objects. Students will apply their knowledge of physical evidence to determine what objects in the crime scene need to be avoided when sending the robot into the crime scene.

Subject:
Career Connections
Computer Science
Science
Material Type:
Activity/Lab
Lesson Plan
Author:
Julia DiOrio
Andrea Lee
Cassandra Adekunle
Date Added:
02/27/2024
Virtual Field Trip in Scratch
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This performance task is a computer science (CS) integration project where your students will take you on a virtual field trip. It can be to a museum, a historical site, a modern destination, a book, a planet or really anywhere. Along the way, they will incorporate CS concepts into their projects including sequences, conditionals, and events to add interactivity. This is a great project for students to share their research and learning from a wide variety of subject areas like social studies, language arts, world languages, history, etc. This unit includes 5th grade standards for the Virginia CS Standards of Learning, but it can easily be adapted for younger and older students. The latest resources for this project can be found at https://sites.google.com/virginia.edu/virtualfieldtrip/resources.

Subject:
Computer Science
Cross-Curricular
Material Type:
Activity/Lab
Lesson Plan
Author:
Kim Wilkens
Date Added:
06/27/2020
The Water Walker
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CC BY-NC-SA
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Students will learn about The Water Walker, Josephine Mandamin, and discuss and research topics related to the protection of our water sources. Students will then take their research and consider how advancements in technology over the past 50 years (specifically transportation and and business (shipping, manufacturing) have impacted the local water supplies.This lesson was created through a partnership between CodeVA and the Virginia Tribal Education Consortium (VTEC). 

Subject:
Computer Science
English
Government and Civics
History/Social Sciences
Impacts of Computing
Living Systems and Processes
Science
Material Type:
Lesson
Lesson Plan
Author:
CodeVA Curriculum
Date Added:
10/05/2022
Where’s the bacon?  An introduction to vulnerabilities in  agricultural systems
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CC BY-NC-SA
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This activity introduces the idea of cyberbiosecurity in the context of a "clue" style activity focused on vulnerabilities in the U.S. food system. It can be facilitated in 60 minutes, either in a single session or 3-4 shorter sessions.  This activity is part of the Agricultural Cyberbiosecurity Education Resource Collection that contains resources for formal and non-formal agricultural educators working with middle school aged youth. Published as Open Educational Resources, all resources are provided in durable (pdf) and customizable (MS Word) formats. They are hosted on  GoOpenVA in a unique resource collection, Ag Cybersecurity Virginia Tech, at https://goopenva.org/curated-collections/143 and on on Virginia Tech’s stable repository, VTechWorks at https://doi.org/10.21061/cyberbiosecurity

Subject:
Agricultural Education
Cybersecurity
STEM/STEAM
Material Type:
Lesson Plan
Author:
Ag Cybersecurity Virginia (VT)
Date Added:
10/27/2023
Who's Who of CS Match-up (1600's - 1940's)
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This is the 4th and last activity in the CS Heros Unit of Study.Students have watched a PBS CS video and read several articles about early computer science heros.  Next, they took three short (5 to 9 questions) quiz.  These math-up activites cover the computer scientists and inventors learned about (Parts 1-3) in the videos, articles, and quizzes.  When all three parts and the match-ups are complete, my students type one paragraph to be shared in a collaborative presentation. We design this together in class to highlight how these CS Heros and their inventions have helped Virginia advance and grow in technology commerce as well as contribute to the global economy.  Students make one slide with their paragraph and another with images of Virginia-based companys, technological discoveries, and/or computer scientists.  Once slides are shared to me, I add them to the presentation and we upload the presentation to our Google Classroom. We review slides over the upcoming weeks, a few slides shared each day, until all students have presented.

Subject:
Impacts of Computing
Material Type:
Activity/Lab
Author:
Emily Ball
Date Added:
02/22/2022
Who's Who of Early Computer Science:  Part 1
Unrestricted Use
CC BY
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Students will watch a PBS CS video and read an article about early computer science heros.  Next, they will take a quick 9 question quiz.  This is the first part of three total lessons in the unit. There is also a fourth part, which is an interactive match-up of all the heros and their inventions compbined from all three parts.  When all three parts and the match-up are complete, my students type one paragraph that is shared in a collaborative presentation we design together in class to highlight how these CS Heros and their inventions have helped Virginia advance and grow in technology commerce as well as contribute to the global economy.  Students make one slide with their paragraph and another with images of Virginia-based companys, technological discoveries, and/or computer scientists.  Once slides are shared to me, I add them to the presentation and we upload the presentation to our Google Classroom and review them over the upcoming weeks, a few slides shared each day, until all students have presented.

Subject:
Impacts of Computing
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Author:
Emily Ball
Date Added:
02/17/2022
Who's Who of Early Computer Science:  Part 2
Unrestricted Use
CC BY
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Students will watch a PBS CS video and read an article about early computer science heros.  Next, they will take a quick 9 question quiz.  This is the second part of three total lessons in the unit. There is also a fourth part, which is an interactive match-up of all the heros and their inventions combined from all three parts.  When all three parts and the match-ups are complete, my students type one paragraph that is shared in a collaborative presentation we design together in class to highlight how these CS Heros and their inventions have helped Virginia advance and grow in technology commerce as well as contribute to the global economy.  Students make one slide with their paragraph and another with images of Virginia-based companys, technological discoveries, and/or computer scientists.  Once slides are shared to me, I add them to the presentation and we upload the presentation to our Google Classroom and review them over the upcoming weeks, a few slides shared each day, until all students have presented.

Subject:
Impacts of Computing
Material Type:
Activity/Lab
Assessment
Author:
Emily Ball
Date Added:
02/22/2022